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Is this mod compatible with V1.9? Or is there a seperate version, possibly?
[14:18:11][trigger_impl.cpp:793]: Script Error: Invalid context switch[this], file: common/buildings/cofh_se_geo_buildings.txt line: 218, Scope:
[14:18:11][trigger_impl.cpp:794]: type=planet
id=4294967295
random={ 0 0 }
I don't know enough about stellaris's coding to figure out the root cause. I guess maybe "this" is no longer a valid conditional.
This tech/building is from your mod, right? The geo reactor?
+25% Terraforming Speed and Research gained whenever terraforming a planet or clearing a tile blocker. It's a fun little addition.
No worries.
Actually I'd rather the mod didn't require the dlcs.
That way more people can use it!
I considered having something like that, with the right Ascension Perks, but the UI isn't really made to display a single building generating more than 3 different resources.
I'm pondering another tech and possibly an ascension perk though for a way to gain unity and society research.
I considered adding planet modifiers, but frankly that's just a lot of extra code for the same effect, and I worry that the game would process it in a less than optimal fashion.
However, the mod no longer NEEDS to work. Paradox added a technology which allows you to terraform inhabited worlds.
I'll be looking to either repurposing this or just discontinuing it. But as it stands, it doesn't serve any real use.
It is! Thanks for the work you put into it.
"Geological Institute", perhaps. Maybe include it in the Terraforming mod, if you have no other ideas?
Right now, I have a lot of other mods and mod ideas that are going to take priority, though I imagine this will make a resurgence in the 1.6 timeframe.