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However, doesn't wear Grimy's armors.
I realize I derped up there. I meant to say "Does Second Wind work with Gremlin Heal?"
I will make a balance post about LWPP Shadow Ops in LW2 legend difficulty tomorrow. I playing Shadow Ops in LW2 legend these days. Some classes need improve into a little overpower states to match the diffculty in LW2.
Swap Ammo is unsanitary and breaking some of the mods I'm making quite severely, and I want to keep this class...
1, backup these files before you start.
2,Edit XComClassData.ini by notepad.exe, replace all the lines from ApplyToWeaponSlot=eInvSlot_SecondaryWeapon
to
ApplyToWeaponSlot=eInvSlot_Utility, UtilityCat="pistol"
All pistol perks should work after replacement.
3,Edit XComGameData, remove this line
Items[1]=(Item="Pistol_CV")
This make you could remove pistol in secondary weapon slot.
If I can make a suggestion, it might be cool to give this class the LW2 assault taser secondary and switch the current pistol perks to ones that support it and expand out on the healing perks of the class a bit more to make it a specialized support/CC class. That way you can sidestep the pistol issue entirely.
Just an idea, feel free to ignore. I appreciate the work you put into this :)
- Use the free medkit from first aid on self. Turn ends and I get no extra action point from second wind.
Either the description of either of the abilities is wrong/incomplete, or that's a bug.
Is this leftover text from a previous version, or Covering Fire stands for some other perk? Just curious.