XCOM 2
[Vanilla] Barrett M82A1 AMR :: CoD4: Modern Warfare Remastered
46 Comments
ArmoredCascade34 19 Sep, 2017 @ 3:50pm 
any eta on the megapack? and is it compactible with WotC
Arrakhis 1 Sep, 2017 @ 7:57pm 
is this wotc compactible?
∑3245  [author] 18 Aug, 2017 @ 7:07pm 
Dear everyone,

I'm sorry to say this, but I probably won't update my weapon mods since my work on the inevitable weapon megapack is nearly complete. However, this statement might change later in the future if I decide that progress on the weapon megapack is going nowhere.

Sorry for the inconvenience...
Wash 7 Aug, 2017 @ 11:43am 
What about a version without the bi-pod ?
The Big Red 1 4 Aug, 2017 @ 9:04pm 
lol feels wierd to see the scope upgrade attachment to be an ACOG scope was hoping more for a AN/PVS-10 "Snooper" Scope
Excalibir92 6 Dec, 2016 @ 11:32am 
very nice job it looks awesome! great texture and meshes and i"m pretty sure sound is good to. i "m going to download it later
The Big Red 1 4 Dec, 2016 @ 10:55pm 
gun shot sound feels kinda weak like pea shooter weak no offense
The Big Red 1 1 Dec, 2016 @ 10:49pm 
nice biga$$ sniper rifle =)
∑3245  [author] 30 Nov, 2016 @ 3:07am 
@PanzerWalrus
That might be tough to do, since there's a lot of custom filters that I had to code in to get the attachments to work. It was a miracle to get it to work properly.
DeepDorkFantasy 30 Nov, 2016 @ 2:50am 
Thank you,can you do that to M21 too?
∑3245  [author] 29 Nov, 2016 @ 8:25am 
Alright, done. You can configure what meshes will show up for the default scope and its attachments. You can use other mods' attachments as well, provided that you know the exact path to them.

I've also written a short explaination in the ini to help people understand what exactly it does, in case they missed the changelog.
∑3245  [author] 29 Nov, 2016 @ 7:29am 
@Reinout112
I tried to do that when I was porting the M21, but I would then have to nullify all of the custom attachments, since it would clip through the ghillie.
Reinout 29 Nov, 2016 @ 7:09am 
When your feeling better, do you think you could port the M21 with ghillie camoflauge?
∑3245  [author] 28 Nov, 2016 @ 7:07am 
@Ritter Rocket
I suppose I could make it an ini option to set the ACOG scope as the default scope instead of the sniper scope, but I'll have to do it later. I'm not feeling too well.
Hallucination Bug 28 Nov, 2016 @ 1:38am 
I find it a little odd that the scope attachment gives you an ACOG. Is there anything I can do in the configs to turn that ACOG into an ordinary scope?
Arkhangel 22 Nov, 2016 @ 9:58pm 
CV Weapons pack 2
Arkhangel 22 Nov, 2016 @ 9:57pm 
the MP5 already has been, as has the SCAR.
[BÓT] T-3⁰⁰⁰ 22 Nov, 2016 @ 3:19pm 
Good stuff so far. I think I literally have all of your weapon mods installed on my game currently. I was wondering, however, why the MP7/MP5 and SCAR haven't been ported yet? I just figured that those would have been some of the first weapons you would have ported over first.
K. Constantine 22 Nov, 2016 @ 10:20am 
God speed glorious modder, love love love what you've done and wish you all the best.
∑3245  [author] 22 Nov, 2016 @ 6:48am 
@Reinout112
I won't have time to mod XCom 2 beyond this point. I'm gonna be pretty busy in the next month or so.
Reinout 22 Nov, 2016 @ 6:20am 
Any Reason? because you are one of the BEST xcom 2 modders i have seen in awhile.
∑3245  [author] 22 Nov, 2016 @ 5:35am 
Well everyone, it was a fun run, but I think it's time for me to leave the modding scene for a long while
∑3245  [author] 21 Nov, 2016 @ 11:31am 
@Reinout112
Yes, you can upgrade them to Mag and Beam tier. That's mentioned in the description above.
Reinout 21 Nov, 2016 @ 11:23am 
Are your cod remastered weapons just conventional or can you upgrade them to Magnetic And Plasma Tier?
∑3245  [author] 21 Nov, 2016 @ 7:47am 
@ThracianTendency
Probably not all of them. I'll try to get as many done as possible. For the armors, I'll do them when I finish up the hero helmets, or whenever I can.
K. Constantine 21 Nov, 2016 @ 5:39am 
Are you planning on porting all of the weapons from MWR?

Any word on weapon/armor ports from the sci-fi CoDs? Specifically Black Ops 3's sci-fi armors.
∑3245  [author] 20 Nov, 2016 @ 11:25am 
@ThracianTendency
The normal maps weren't the issue with those BF ports. Apparently, the game uses weighted normals, and without it, it looks like the weapon is molded out of clay.

I think MWR uses Weighted Normals to make the edges look hard, so I took that into account when porting these models. Either way, it looks a lot better this way.
K. Constantine 20 Nov, 2016 @ 11:00am 
You're a monster. Thank you so much. These look waaay better than the early ports that had that weird normal map issue and looked like plastic.
∑3245  [author] 20 Nov, 2016 @ 10:57am 
@Reinout112
I'm afraid not, since the author hasn't updated it in forever.
Reinout 20 Nov, 2016 @ 7:24am 
Do your cod waepons mods support Conventional Weapons?
∑3245  [author] 19 Nov, 2016 @ 10:51pm 
@Reinout112
I thought it was bolt action as well, but it's actually a semi-automatic sniper rifle.
Reinout 19 Nov, 2016 @ 10:26pm 
so,since the actual barrett is bolt-action. is there a animation for the shell ejecting after you pull back the bolt like the vanilla sniper rilfe or is it semi-automatic?
Baker Dog 19 Nov, 2016 @ 6:27pm 
@E3245 Amazing mods, thanks for bringing in some custom sounded conventional guns it really quenched my thirst for some old fashioned bullets XD !
A kobold 🎖 19 Nov, 2016 @ 6:22pm 
the only real problem with @e3245's weapons is the lack of models for any attachements. most of the time it isn't mutch of a worry but damnit I love the astetics of extended mags and stocks.
Zhenja1 18 Nov, 2016 @ 7:28pm 
So much winning , such high energy E3245
VenomFox 18 Nov, 2016 @ 6:30pm 
Awesome!
A kobold 🎖 18 Nov, 2016 @ 12:59pm 
thank god for configs, instantly change this to have less ammo but perce and better damage.
IGdood 18 Nov, 2016 @ 11:35am 
@E3245
Haha okay, making sure you're not pushing yourself too hard
∑3245  [author] 18 Nov, 2016 @ 11:35am 
@IGdood
I've already went to sleep. Now I'm just focusing on fixing bugs for the newly released mods.
IGdood 18 Nov, 2016 @ 11:32am 
Please go to bed
AC-130 18 Nov, 2016 @ 7:26am 
great! So is MWR version of M4A1 and M16 possible?
Marcus 18 Nov, 2016 @ 7:04am 
Its a shame no upgrades for the gun, but i am going to try it.May mod it to make it a Mec killer for later game play!
lord.dark.fab 18 Nov, 2016 @ 7:01am 
Merci beaucoup
Cernunnos 18 Nov, 2016 @ 4:18am 
Damn dude, you work fast and well! You deserve some sleep now. Is there a chance to see the FAMAS one day?
Brother Aspergerus 18 Nov, 2016 @ 4:11am 
you are brilliant mate! gotta ask, is there a chance that we will see an L86 from you some day?
∑3245  [author] 18 Nov, 2016 @ 2:18am 
I think that's enough for one day. I need some sleep.