Stellaris

Stellaris

Networked AI Shipset
83 Comments
[H.E.] ✟ GrandEmperorVandheer ✟ 26 Aug, 2023 @ 5:52am 
I'm actually interested of seeing this mod updated.
Ciaphas Cain 5 Mar, 2023 @ 10:07am 
These are gorgeous! Does this mod still work??
Erebus Hunter 16 Dec, 2021 @ 1:28pm 
this is the shipset of the most terrifying crisis in the entirety of Stellaris; the Minecraft Cats
manocrx 29 Oct, 2021 @ 2:40am 
Cool, the Blokkat ships.
블랙핑크 진최애 거든요 4 Jun, 2021 @ 7:46am 
No Titan?
Beast-Storm 7 May, 2021 @ 3:25am 
So when will this be updated? if I may ask
creatorcharlie 16 Nov, 2020 @ 8:26am 
Could this be related to the planet sized computer? Oh me oh my.
Elowiny 27 Oct, 2020 @ 9:46am 
@ECHO
Cool, this will be very useful! Thanks!
ECHO  [author] 26 Oct, 2020 @ 12:34pm 
@Elowiny
You can use my ship models for your mod.
Elowiny 25 Oct, 2020 @ 3:23am 
@ECHO
You're probably not around anymore, but I just thought I'd ask: I'd like to maybe use these ship models in a mod of mine for a crisis (Gigastructures), would you be fine with that? I'd of course grant proper credit in the mod's description.
Aranha Maluco 20 May, 2020 @ 1:26am 
Update
demiclise 3 Apr, 2020 @ 9:09pm 
Great cities and ships! Was wondering though when you will make models for the titan and juggernaut or is it me? If so which order should your mod be placed at? Thanks again for a great mod.
Zap Rowsdower 2 Apr, 2020 @ 6:02pm 
I was wanting to play as a sort of custom version of the Forerunner Ecumene but couldn't find any actual Forerunner shipsets that worked fully, and honestly the cyan colored ships of these work perfectly as a sort of alt history Forerunner design. Awesome work!!
HiakyqLite 28 Mar, 2020 @ 5:52pm 
thnk you! n.n
Fenris 23 Mar, 2020 @ 8:10am 
Thank you for update.
HiakyqLite 22 Mar, 2020 @ 9:46pm 
it would be great if it would have support for 2.6...
Dementio223 7 Oct, 2019 @ 7:35am 
The textures have such a low level of shading but it makes sense that an AI wouldn't care for looks. This looks amazing.
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 8 Aug, 2019 @ 11:40am 
God it would be amazing to be able to use this in 2.3... but it was updated so long ago..

Great mod regardless!!
Hunter 495 1 Dec, 2018 @ 4:58pm 
also when is this going to get AP ships?
Hunter 495 27 Oct, 2018 @ 7:43pm 
nvm it already uses ncs, also dax the megastructure color is based on your flag and shipset, or at least, vanilla shipset
Dax 17 Sep, 2018 @ 1:12pm 
Quick question, does the color of the ships effect the megastructure color? I know the megastructure colors is based off of ship type, not empire colors. It would be cool if each shipset changes the megastructure lights to match.
Hunter 495 13 Sep, 2018 @ 7:49pm 
NCS compatability patch?
jtbush00 7 Sep, 2018 @ 3:11am 
needs a titan and ion cannon model
Fenris 23 Aug, 2018 @ 5:05am 
Thank you for update.
TortoTheConqueror 8 Jul, 2018 @ 11:16am 
The Starbases have mamallian models.
TortoTheConqueror 6 Jul, 2018 @ 2:24pm 
Can you update to 2.1?
Vortex 11 Apr, 2018 @ 7:33pm 
do titans work yet?
VS-lockon 26 Feb, 2018 @ 4:28am 
ECHO this mode and nsc parts need up date for 2.0
Lord Malkus 10 Feb, 2018 @ 9:37am 
Has this recieved compatibility with ISB yet if I may ask?
Peanutcat 14 Dec, 2017 @ 10:35am 
Oh this looks dank. Can't wait for an eventual Realistic Ships patch.
PAL 3 Dec, 2017 @ 7:14am 
Will the adaptive color change will also affect the adaptive cities aswell?
Fenris 1 Dec, 2017 @ 2:19pm 
Thank you.
ECHO  [author] 1 Dec, 2017 @ 9:17am 
I just added NCS compatibility for the "adaptive" color schema.
Fantasy System 29 Nov, 2017 @ 10:58pm 
Did you ever update it for nsc
Fenris 18 Nov, 2017 @ 3:51pm 
I also wanted to say that I am interested in NSC/ISB compatibility. Thank you for your work.
damnusername 29 Sep, 2017 @ 11:29pm 
ooooh, TY for looking into NSC copatibility, these look very interesting and I look forward to using them.
Ahri 25 Sep, 2017 @ 5:54am 
great, with NSC compatibility it would be a great addition for synth. Thanks you for your work
ECHO  [author] 23 Sep, 2017 @ 2:17am 
I started working on NSC compatibility.
Fantasy System 21 Sep, 2017 @ 8:47pm 
would love nsc compat
VS-lockon 15 Sep, 2017 @ 7:24am 
with Synthetic Dawn coming on 21 i think it is time for this mod get NSC and ISB compatibility
yaminogaijin 28 Aug, 2017 @ 11:20am 
Tron in space!
Veiden 28 Aug, 2017 @ 12:22am 
Coming soon Synthetic Dawn, I think it's time to make compatibility with the NSC and ISB.
alos 8 Aug, 2017 @ 4:06pm 
Points for simplicity
ECHO  [author] 23 Apr, 2017 @ 11:33am 
@Trace Projectile I added flag-colored ships.
@Renik378 not yet.
Renik378 16 Apr, 2017 @ 2:22am 
Does this set have its own habitat yet?
Trace Projectile 14 Apr, 2017 @ 1:42pm 
Honestly this is one of my favourite ship styles. It's good just to have a plain, angular, shiny metal ship.
If you don't get time to add NSC compatibility I might do it myself and send you the file somehow.

Also I'm gonna see if there's an easy route to adding empire-coloured ships. Seems to work on my personal use shipsets.
ECHO  [author] 28 Feb, 2017 @ 4:26am 
After all the trouble the modified shader caused I decided to make textures for every color.
Railgunner2160 27 Feb, 2017 @ 1:23pm 
Found it, the problemmatic mod was Improved Space Battles [Graphics]. Might want to include it as a conflicting mod...

Did you modify the shader to acheive the various colors?? I could have whipped up new diffuses to acheive a far more compatibitly freindly version in a few hours. Especially with how simple the diffuses are!
ECHO  [author] 27 Feb, 2017 @ 11:26am 
@patrick2160 do you use other mods that modify the pdxmesh.shader file? if you haven't already done it, could you disable all other mods, then delete the shadercache and start the game with just this mod enabled?
Railgunner2160 27 Feb, 2017 @ 8:27am 
I can see the engine particles, does that help??