Arma 3
Enhanced Arma 3 Inventory
26 Comments
Next Level 3 May @ 4:36am 
@gregjlanders im guessing what it means is that it will get all armors on the game, so a highly powerfull weapon wont make your armor show up very light, but a really high protection modded armor will make vanilla armors look like they have no protection, this is just a guess i couldny test for myself because steam is acting weird and downloading 50gb of mod data rn and i cant play, maybe you should test for yourself
gregjlanders 8 Mar, 2023 @ 11:19am 
"Max armor levels are dynamically calculated from all available armor bearing items." So if I have (several) custom ammo mods that have outrageous AP/explosive/Damage potential will it make any great armour (that would be great against 5.56, 9mm, whatever) next to 0, hence on the invent my level 5 SWAT armour (which does appear to work against other ammo types lmao) has next to 0 armour rating on the bar on the invent screen? great mod though! :D
🌽PK IllinoisFIN🌽 8 Oct, 2022 @ 3:40am 
Hi, you are an "hero" to arma 3 community. o7 The only thing that buggers me, is eat&drink script system. It has to be complex? No other ways? What i ask is that at some point in future, could it be possible to implement this system into part of sog-dlc-modules? That would be epic!
six_peas 24 Jul, 2020 @ 8:12pm 
??? does not work, I read something about double click ? click what ?? nothing happens to vanilla inventory. You at "epochmod.com" WTH that is for DayZ ?? WTF. how about some directions for use. (I load this in Arma3 with ONLY JSRS Soundmod & JSRS dependency fixes ONLY )
Oldru_Vallière 2 Jun, 2020 @ 10:48pm 
@[VB]AWOL

I would like to add this to a mod-pack for my unit, is there any chance I could get your permission to use it?
CMDR Sweeper 11 Jan, 2020 @ 5:57am 
Close to what is needed, but to really make it better, smack in a mass pickup / mass place item, so if you have 20x of an item to pickup that takes little space, you do not have to click 20 times.
Grimwald 8 Dec, 2019 @ 3:05am 
Great UI mod. Unfortunately if you want to take it out of a scenario it is not straight forward. I'm not sure what it does to the scenario that requires it being saved into the mission.pbo?
Twiznak 9 Mar, 2019 @ 1:11pm 
Great mod, Thanks!
Dator 6 Feb, 2019 @ 1:33am 
РАБОТАЕТ!
diveyez 8 Jan, 2019 @ 12:33am 
not working
Haggis 12 Jun, 2018 @ 8:53am 
This MOD isn't working for me in one of the newest Arma campaign missions. Any known issue's with the latest update of Arma 3?
PsychosocialPenguin 19 Mar, 2018 @ 6:52am 
any chance this would reflect armor values from the Advanced Armor Plate mod? I know its a long shot but the author of AAPM is currently taking a break from arma and that part of his mod is not working for me, so I have no way to tell the actual armor values.
Gukbabchung 16 Feb, 2018 @ 7:24pm 
Can you make the inventory show the preview of the character like the virtual arsenal? That would really be cool.
SmokesMagee 11 Jan, 2018 @ 5:57am 
The "Github:" links is incorrect, it's missing a - in arma-3 :steamhappy:
Malikyte 18 Sep, 2017 @ 11:23pm 
How does this work with mods like Heroes Survive or other similar survival mods that already use a "double-click item management" feature?
CCS_Longbow 18 Sep, 2017 @ 10:31pm 
how do we repack mags?
patriotic_panda 25 Aug, 2017 @ 10:01am 
pretty sure this is in the epoch mod
kakadu00 15 Mar, 2017 @ 3:42am 
excellent job!!
exactly what i needed
it would be perfect if you could add a Load Out Weight...
Clairvoyance 17 Feb, 2017 @ 6:24am 
this mod is great and i use it all the time but i was wondering if you have ever heard of the "Advanced Gear Panel" from the "Black Rain Project" Mission. Its a custom inventory system for the mission that allows you to manage your entire squads inventory. http://www.armaholic.com/page.php?id=26220&highlight=BLACK%2BRAIN%2BPROJECT
There is a video of it on armaholics. I was wondering if you could make something like that for advanced arma 3 inventory. I like playing singleplayer and it would really make the AI squad much better if I could manage their inventory. Please respond to my post even if the answer is no, and keep up the amazing work!!! :)
[VB]AWOL  [author] 13 Feb, 2017 @ 9:28am 
Thanks for the compliments guys!

@RunForRest, that is due to it dynamically loading the display elements. I think it is best for future compatibility if we don't touch Arma 3 stock inventory configs for now. A conifg based version could be an option as that would solve most of the load delay.

If you find anything you can improve on your contributions are welcome: https://github.com/EpochModTeam/Enhanced-Arma-3-Inventory

@jkellgren7, no this is a standalone addon for Arma 3 no other mods or addons are required.
76561198040606770 12 Feb, 2017 @ 8:40am 
Is Epochmod a dependency for this?
RunForRest 10 Feb, 2017 @ 10:38pm 
I like the idea of this - unfortunately this mod causes major stuttering the first time u open the inventory - which shouldnt happen at all - so i wonder if the mod causes other issues as well (always have to be very careful with stuff like this - "dirty" scripting can cause major problems)
HugoDM9 10 Feb, 2017 @ 5:22pm 
Great work!
Travis Apostle of Hate 29 Jan, 2017 @ 12:20am 
could you please make a mod were instead of having a pistol we could have an extra rifle because the pistols are useless and i think people would apreciate an extra rifle instead of a pistol so they can have a LMG and a sniper without putting it in your backpack and screwing around.
R3vo 6 Dec, 2016 @ 11:34am 
Very nice mod, love the repack functionality.
EO 30 Nov, 2016 @ 10:24pm 
Thanks for releasing this.