Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That is all.
[Ger] ZumLustigen Schnitzelhorrorhaus by GMA
IP: 116.202.173.223:35421
Schwer - 10 Wellen
[Ger]Zum Lustigen Hackfleischhackenderzerhacker
IP: 116.202.233.204:27015
Lebensmüde - 10 Wellen
Big oof.
Great job on this.
https://i.imgur.com/dh5oMgP.jpg
Also still one of my favorite renditions of an old classic. They should really just implement this into the game at this point.
Map will recieve a minor update, simply some post-process changes, missing material collision on select meshes and light optimization. Update ETA is not planned and some other changes may occur when released. Thanks!
Removal of WOAH was due to immersive reasons and the fact that could be triggered by accident. I may bring it back in a superior form and different method of activation for users to find out. Someone was awesome to make a video of it before I removed it, go watch it on youtube: /watch?v=vB8dqGTN2pE
Please bring it back, or atleast make a youtube vidfeo of it so others can see the majesty of it.
I wish Tripwire ported KF-Icebreaker to KF2.