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thats all, i'll stop hogging your comments now!
im not even the person it was for and i would die for you now
As for the mod question, directly modifying files won't change anything in game. There would have to be a patch. I've made one for you, available here [drive.google.com]. Unpack this into your 'mods' folder and make sure to place it above the core PBD file in the load order list. If you have any issues installing it, add me on discord (maestersilvio) and I'll give you a hand with it!
If you're using any other mods, let me know which ones and I can tell you if they're incompatible.
If I had to give some advice, though I'd understand if you were done with the mod -- Experienced Recruits (upgrade at stagecoach) is significantly buffed in PBD. Many veterans of the mod recommend upgrading that early. Also, torches and daggers are super cheap and can be used to make considerable amounts of money from many curios. I have a public spreadsheet you can use to see all of the new curio interactions if that helps as well. Keep an eye out for "Lore-keeping" enemies as well. They'll drop one of those 20 pages that talk about new, usually lucrative, curio interactions that have been added.
Properly balancing the early-game content to be challenging at game start and when your heroes are getting ready to go from Apprentice to Veteran is something I struggled with in PBD, and something the team struggled with in the vanilla game.
Communicating curio changes is something that I don't know how to perfectly address, though there are 20 new lore pages that do delve into it, and the tutorial mentions that there are changes, teaches you some of them, and warns you that some interactions may have very nasty outcomes (like the necromancer). I use him as a bit of a tough learning experience for new players.
Asking because steam says this was last updated on May this year and Nexus says October 22.
Thanks for any info provided.
It makes me really happy to hear that it's safe!
In terms of visual effects, there haven't been significant issues so far,But I'll pay attention to it!
Now I can finally release the patch with peace of mind. >u<
I know there's text that says "ANY Inventory Mods - No" but I still hope to use it.
I've reached the third day in the game, acquired Trinkets in the dungeon, and there have been no errors when loading saved games
I also made an image patch.
But I still have some concerns, so I'd like to inquire about compatibility issues.
I don't know English, so these have been translated by AI(We argued for one hours)
error....... error......error......
error....... error......error......
i think PBD is in a good spot drop wise for my plans
Do you want to lower drop rates even more than PBD already offers, or something else?
Im trying to setup a hard long term modlist on my own and was wondering how you lowered the droprate ? i really liked the slow progression i found less xp mods but the loot is overflowing me :D any tips would be sexy
As for religious units, it'll be the same as vanilla -- Crusader, Leper, Vestal, and Flagellant.
The first Affix which is not listed in the Glossary is "Clandestine" anyone can answer what it does?
Where can I see if units are religious?
Second the Info says nothing about CC & The BCircus but in the Glossary there is affixes/infos about it so are they compfy with this mod?
I also found some patches for CC online not sure if they updated or outdated.
bump
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2966167313