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Raportează o problemă de traducere
I only now tested the script with another ship and I thought, if the ship with the issue would maybe work with the hy coming directly from a O2 / H2 gen, instead of an hy tank, and it did.
So it does now work but it is buggy once the O2 / H2 gen runs out of ice. It will just try to turn the thrusters on really quickly, without fuel even beeing there. And altho there is no fuel, it will start flying off...
While it is nice knowing a way around the problem by redesign it, it would be nice to know if I could change something to just make it use the normal h2 tank.
It still probably is some mess up on my end but i havent figuered any out just yet.
Also, im quite glad about your response, hands the last comment being from over 3 years ago, so thanks :D
Any suggestions or help anyone could give me, that might explain why this is happening?
Another question will I be able to use thruster that's on the other side of a rotor with this script for example I have a ship design the back of it is suppose to rotate vertical once in flight and horozontal when landing, due to my cockpit being on one side of the rotors and the rest of the ship including power supply and thruster being on the other side of the rotor, the only way I can acsses the thruster end of the ship is with a remote block, will this script allow me to also use thruster and flight control wile my main cockpit seat is connected to pistons or rotors?
Thanks for taking the time to read my comment hope to hear from you soon! :)
I was sorta hoping there would be a way to directly plug the yaw input into the thruster's strength, lol
Any way I can get it to read yaw input for thruster strength?
This was permanent effect.
Also, the i'm on the dev branch. Maybe that's the problem?
In any case,I scrapped the idea.
All these scripts drift, but and that's bad in a mining vessel.