Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
useless ? :P
and for the light, she is green before the train are passing and red after the pass of the train , EXACTLY as the original signal ( i have change nothing for the light system in file ) . i have test in my game and the signal work perfectly ( green before and red after the pass of the train )
encore merci , bonne continuation
C'est dommage que ça ne colle pas au reel niveau presentation de la signalisation lumineuse. un correctif sera prevu ou c'est voulu?
En tout cas superbe realisation. ça serai top de faire des potences pour +de 2 voies.
amicalement
pour les placer , il faut vraiment suivre l'ordre que j'ai mis en description , c'est plus pratique , aprés , je n'ai pas de vidéo à montrer ... :-(
Merci pour ton taff et ton aide.
yes they are working , i just have make an error of section when i've upload it in steam ;)
try to upgrade a trainstation after the town have grow up near to the station and you will see exactly the same problem, you must erase many things for upgrade with catenary or just with high speed rail...
@franzzznl i've resize a little the model , now the top are a little less high and less "bulky" ;)
http://www.btp-legrand.com/website/var/tmp/image-thumbnails/107/thumb__auto_6053dd92584fed6fae5ef79fa3a7ee28/potence-de-signaux.jpeg