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only good quirks and is way too strong.
He dosen't bring anything new to the table, each character in DS,
has something that makes it play a bit (or a lot) differently then others.
Also it's nice to have characters that does something that others can't,
which is what is the most intrusting thing at what makes them unique.
The stats need a complete rework.
Since Mimikyu looks like a sort of nightmare monster underneath a unique piece of cloth,
maybe you could play and experiment with that ?
sounds fair
Hunger 200
Sanity 220
seriously?...
统计数据:
健康210
饥饿200年
理智220
福利:
适应黑暗
快速和强大的
需要一个拥抱……(可以和蜘蛛(没有测试,但我可能会试图使mimikyu能够帮助所有怪物))
(这是我第一次不饿死Mod所以批评和建议会有帮助)。
饥饿值:200
精神值:220
在夜晚会感到舒服
很快很强壮
需要一个拥抱...(能友好的和蜘蛛相处(还没有测试过但是会尝试让迷拟Q和所有的怪物友好相处))
翻译我尽力了
This is all I got so far, hope you liked some of these ideas!
About befriending monsters, I'd say make it friendly with spiders and hounds (the basic ones) and also ghosts, because... ghosts. And/or give it the ability to spawn ghosts from graveyards somehow, without the need to dig them. Now you have Wendy and Webber all in one character!
Ex1: losses sanity 1.25x faster during the day and doesnt during the night
Ex2: can befriend monsters but more friendly entities are hostile
the monster meat dose not work insted(sorry can't spell) the monster meat killed me
plz fix