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@.Katjo Balancing stuff like that is tricky, I'll keep an eye on it.
I've also changed Skimpy behavior, and he's now dropping bone hearts instead. Seems more fitting.
The only way this could have happened is if said boolean didn't properly save to false, but it happens on MC_POST_PLAYER_INIT and the effects apply on MC_POST_UPDATE, so maybe there's an order problem? My school starts again this week so I'll be a bit busy, but I'll see if I can do some testing to get it figured out, or if I can reproduce the problem.
when i got the bonehead transformation iand started a nnew run i kept the effects of the trasnformation and of bone meal
challanges dont work enemys just stand there and crashes the game seometimes too bad i really love his items here but i cant not use alphabirth ._.
Skimpy still drops soul hearts, because that works. I've also finally fixed his animations not playing, that's been bugging me for aeons. He also properly counts as a follower now.
On top of that, Bonehead now also counts Brittle Bones, Jaw Bone and Finger Bone toward the transformation.
Can't you just program a check or whatever to make sure only one Skimpy can be there?
Also noticed It's been spawning four golden hearts every time that (not sure about this, though) I start the game and continue the run.