Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Well LW 2 doesn't work with WoTC...
Thinking of starting over as i got screwed over by rng xcom with my dark events happening over in australia when i was in america.
And not knowing wich damned missions to do because of its spawn rate and not being obvius wich missions to actually do.
Oh and one question about the mod, do it add so much extra stuff i do not have time and soldiers to do the missions, that i reqire to somehow know to do?
Thank you for being one of the few remaining souls that remembers Jagged Alliance 2
Uh. No. Just use Avenger Events.
Having such obvious references, combined with speech such as "*sigh*" really throws you out of how clinical and clean the Avenger menus really are.
Had a problem with all projects pausing suddenly, not exactly sure what triggered it, but unsubcribing to the event mods got it working again (Could be due to conflict with other mods in LW2 I guess).
Sad panda.
AFAIK LW2 does not actually remove them, it just makes them inaccessible normally.
Though yeah the mission thing is going be a bit tricky to deal with, not 100% sure how the activity system works yet.
Because I think there might be some problems, like triggering a vanilla retalitation mission (which I don't think exist anymore in LW2), and LW2 has also made some big changes to the proving ground.