XCOM 2
Long War MECs
20 Comments
Maxler Cubelous 4 Aug, 2021 @ 9:02pm 
Having an issue. The download is saying the file is zero kbs.
Deadput 9 Apr, 2021 @ 10:44pm 
That's not a pattern, patterns can't apply to only one part of any armor/weapon.

That's part of the head of the options from this mod which add the Resistance Mec parts as cosmetics for Sparks.

So it's only part of this mod and that head.
BlazinHothead 9 Apr, 2021 @ 12:55am 
I don't care about getting ADVENT Mec's. I just want those awesome teeth on the MECs face. What armor pattern does that?
FalseProphet989 7 Jul, 2020 @ 4:04am 
@Exsanguinius This mod still works with the Alternative Mod Launcher.
Grimjack Hex 3 Jul, 2020 @ 11:41am 
no longer working as of the latest launcher update
Deadput 30 Mar, 2018 @ 7:31pm 
This works for me in WOTC for anybody wondering, you might need one of the restore textures and particles mods.
Kaldin 17 Sep, 2017 @ 7:22am 
@Varyag: Read the fucking description.
Varyag 17 Sep, 2017 @ 4:53am 
how to recruit them? :steamhappy:
bookage1 6 Sep, 2017 @ 11:30am 
Wotc version?
MrShadow 16 Feb, 2017 @ 3:56pm 
Another thing a lot of modders don't pay attention to as well is that there are different resolutions for the texture files and a lot are exporting the lower resolution textures instead of the higher quality resolution. Some small textures don't need to be in the high texture resolution but most do look better if rendered in the night texture resolution.
Arkhangel 16 Feb, 2017 @ 7:18am 
@egghead: likely have to have graphics on high...honestly, people should start testing how it looks on low as well, and screenshot accordingly. i think Kex might, given his stuff always does still look semi-decent on low... course that might also be because it's often super-high res on high to begin with so it doesn't drop in quality so much.
Amithistdragon 28 Jan, 2017 @ 8:04am 
is it just me or is the paintjob low quality? am i forgetting something?
Rax Savvage 26 Jan, 2017 @ 1:08am 
@arkhangel 15 major beta variants, final release. 852 billion minor versions
Kaldin 22 Jan, 2017 @ 6:08am 
Thanks for this from another non-LW-user.
Arkhangel 22 Jan, 2017 @ 5:51am 
@Zevv: well, the main thing is also this is just the first iteration of LW2. if i remember right, the first one went through at least 9 iterations until they were fully happy with it enough to say it was "done".

I still remember updating that mod for EW and going "holy @#$%" at finding out i now had Seven MEC variants to build, and another time when i found out there was specific MEC classes.

Won't really be too much of a surprise if, say, we see some form of SHIV or something show up. Those guys are mad geniuses at times. Handy thing of course is the fact it gives the rest of us new weapon models, animations, etc. to mod ourselves, with the single condition simply being "give us credit"
Bladesuun 22 Jan, 2017 @ 3:45am 
Thanks for doing the work. Long War 2 is not for everyone and being able to use these cosmetics still is great.
Arkhangel 22 Jan, 2017 @ 2:00am 
Tis but a taste of what you could have covering your resistance cell in LW2 if you permanently took control of one (it's the middle MSGT tier Specialist perk)

plus that's just a kickass paintjob.

Kinda makes me hopeful someone might do a standalone of the Coilguns too.
Spart117MC  [author] 22 Jan, 2017 @ 1:59am 
This mod does not require LW2, no.
76561198049919792 22 Jan, 2017 @ 1:51am 
Do not play LW2
Available with this MOD?
Arkhangel 22 Jan, 2017 @ 1:48am 
That....is a ridiculously awesome paintjob. I actually kinda WANT to recruit some once i'm able now XD