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The GameBanana link is in the description. Think the preview icon's broken, but the link still works.
That walk cycle looks like it was made for Max's Femscout, which has a different skeleton than this one. The normal Scout animation should be able to work here, since this is originally a TF2 mod.
Can the model come with it's own walk-cycle sequence? Or at least be compatible with this workshop item .
It distorts whenever I try to use walk cycles I downloaded.
You're thinking about Max's Femscout, Sage's never had one. This is the model that's originally a TF2 mod, so there's not a lot of fancy bodygroups.
Are you sure you're looking in the right place? Use the filepaths above and look for the jacket you want in them. My guess is you've accidentally selected the original Scout's jacket in the TF2 files. Either that or you used a jacket that isn't compatible with Femscout.
The Flashdance Footies are in reference to something like this, which is why they look how they are: https://images.halloweencostumes.com/products/43180/1-1/womens-plus-flashdance-costume.jpg
@YangryLusus[RNSCP]
Yes and no. Sage has discontinued work on the girls, so there's no more updates to be expected.
The bag was never made into a bodygroup since this is originally a mod for TF2. Sage would have to make one if he wanted to or has the time since I've little to no skill in modeling.
The first blue statement in the description after the Features section, then my comment three posts down.
"I had a hard drive failure. Not just that, but a failed attempt at a backup from a power outage, and a botched backup from some 'professionals' that resulted in me losing the most recent source files for the girls (by a good four years) as well as the source files for all of their refits, and all the rest of my models and my maps.
Long story short, s'not good.
But, it's not the end. I recreated these files once, I can recreate them again. Just, please, be patient."