Total War: WARHAMMER

Total War: WARHAMMER

Barak Varr Inner Port
54 Comments
ewanme99 29 Oct, 2017 @ 11:08am 
Hmm, looks really good, reminds me of the good ol warhamer online days XD
Pvavel 12 May, 2017 @ 7:33pm 
just tried to attack barak varr multiple times, the map doesnt load.
MatteSan 21 Apr, 2017 @ 12:40am 
@ Bloody Hound

Thanks for your effort! Its Great that people with your Dedication exist to make this game even greater again!
Bloody Hound  [author] 20 Apr, 2017 @ 9:59am 
@Mattesan, Yeah this map was made before the Campaign Mod so it does not have that in mind, I will be redoing the Map someday to make it better for AI but it sounds like you trying to do a more than 1v1.

Issue being is i don't think the reinforcement lines are put in this map so reinforcements don't come on the Campaign mod.

But i will revisist this and completely redo it.
MatteSan 20 Apr, 2017 @ 3:37am 
I am getting an Error: 3 Full stacks vs. 3 Full Stack on Cmaping Map..

Anyways Great Map!
Bloody Hound  [author] 25 Mar, 2017 @ 7:39pm 
@Sexy Vorta Cheers man means alot! and yeah the vanilla maps are urrgh. I'll be remaking a Barak Varr i think which is more AI friendly and better for the Campaign Mod. and which more eye candy as i've learned alot more since i made this map.
Blunder Bro 25 Mar, 2017 @ 7:18pm 
I wish the devs put this much work into the vanilla settlements.... they all seem shit with most of the actual settlement in the background off the battlefield... especially the "giant" capital cities.... Ugh this game was a fail and has killed me...finishing the half-assed job that Rome II did...

Though i must commend you sir for the fine job you have done. Thanks for making this shit game a little better ;)
KillerFrog 5 Mar, 2017 @ 8:57pm 
Nice map sir! I don't know i you can help me, but i can't export my maps from the terry tool and i don't know why it keeps failling every time... Thanks! (sorry for my english)
Goberin Sreya 28 Feb, 2017 @ 11:48pm 
Does this work for the campaign?

Bloody Hound  [author] 28 Feb, 2017 @ 1:31pm 
No destroyer, not yet. :)
Misfortunate Son 28 Feb, 2017 @ 12:44pm 
Is this version playable in the campaign?
Maksbo 26 Feb, 2017 @ 8:49am 
Thanks Bloody Hound - got it! Would have never figured it out myself. Will go and try it out now.

Keep making more awesome maps, hopefully they will become part of the campaign one day.
Bloody Hound  [author] 26 Feb, 2017 @ 7:08am 
@Maksbo Add a deployment zone once you've finished that area, select it by clicking on it in the list on the left list or on the map itself, then go to add another deployment zone an option under the first one should be available now called Add Deployment Zone Region or something like that. click it and draw with it. you have to select the Deployment Zone you wish to add on too though
Maksbo 26 Feb, 2017 @ 6:41am 
Amazing map! Absolutely fantastic. I played it against AI yesterday, and it works suprisingly well against non-human opponents. 10/10

I have one question, if you don't mind: how do you, in the map-maper, split up the deployment-zones into different areas like that? I can't for the life of me figure it out :/
Bloody Hound  [author] 23 Feb, 2017 @ 5:16am 
Minor Update:

Improved Lighting to make it brighter as people were suggesting it was too dark.
PizzaKiep 20 Feb, 2017 @ 9:59am 
Something around Schwartzhafen with mountains mixed in to the fortress. And maybe a abandonded/ruined town nearby. With the fortress elevated on a higher position near the town and different parts/hallways sticking out to a nearby rocks and on those rocks towers. I don't know if that is even possible but it is just something I have pictured in my mind.
Bloody Hound  [author] 20 Feb, 2017 @ 9:39am 
@Steven, Bleh Vampires... But i can do, Anything Specific you want to see? Certain Location on Campaign Map etc.
PizzaKiep 20 Feb, 2017 @ 9:36am 
Could you make a vampiric fortress. We are severly missing those in the workshop. I would love to see your creativity mixed with vampire/ruined aesthetics.
Pullo 19 Feb, 2017 @ 11:32am 
Looks awesome
WarDoc 19 Feb, 2017 @ 4:26am 
Heya awesome map! I have featured it in my third episode of my new series showcasing the top maps of the week! Congratulations and keep up the good work!

Found here: https://www.youtube.com/watch?v=YyvEfRkkuow

Check out some of my other content and subscribe if you like my stuff!
Cheese is King 18 Feb, 2017 @ 2:02pm 
this is god damn great, cant wait for the 28th!
[BHB]MisterBouzer 18 Feb, 2017 @ 1:57pm 
Bring to campaign. Please,,, So nice.
Bloody Hound  [author] 18 Feb, 2017 @ 1:56pm 
@Doctor G. No, i can't do any of that until the 28th when they release an update for the Assembler.

@Kelstr, Cheers man. Alot of time went into this map.

Anyone got Suggestion on what Map to do next? I've got afew ideas just curious what other want :)
Doctor G. 18 Feb, 2017 @ 1:44pm 
Does this work on the campaign?
kelstr 18 Feb, 2017 @ 12:46pm 
This is FUCKING insane... from one modder to another... I'm astounded.
Chip 18 Feb, 2017 @ 10:33am 
Awesome man!!!!
Bloody Hound  [author] 18 Feb, 2017 @ 7:00am 
@CrimsonHawk No, not until atleast the 28th when they update the Assembly Kit to even be able to do that.
CrimsonHawk 18 Feb, 2017 @ 6:35am 
That map does look awesome. Does this load up instead of the standard map in the campaign?
Bloody Hound  [author] 18 Feb, 2017 @ 1:47am 
Cheers guys, Please any feedback will help also. :)
Karnak 18 Feb, 2017 @ 1:45am 
epic map, really nice job dude
Bloody Hound  [author] 18 Feb, 2017 @ 12:49am 
Yeah the map loading bug does my nut in, Not been able to play my maps at all online due to it.
Robooty 17 Feb, 2017 @ 10:37pm 
This map doesnt load in multiplayer, doomkeep bug :(
Corporal Corn 17 Feb, 2017 @ 9:55pm 
Straight out of WAR online, fucking amazing.
Bloody Hound  [author] 16 Feb, 2017 @ 9:01am 
Cheers Guys! Update for Today

-Updated Bridges to be wider to allow better fighting on them and gave them a better draw bridge look

- Extended Deployment Zones To encourge using more of the Map! Plus AI should now use Multiple ones and may flank you
[PHNX]Kordarus 16 Feb, 2017 @ 7:54am 
Wow, that map is awesome!
t42bug 15 Feb, 2017 @ 9:41pm 
Oh god finally!
Lord Zorg 15 Feb, 2017 @ 2:00pm 
Very nice job :) !
Bruce 15 Feb, 2017 @ 11:53am 
Really cool map havent had many lighting issues either good work.
Pneuma 15 Feb, 2017 @ 11:51am 
This looks amazing dude. 10/10!
Bloody Hound  [author] 15 Feb, 2017 @ 11:11am 
Another Small Update (Got carried away today)

-Improved the Ships

-Gave the Bridges a better look to give the 'draw bridge' feeling
Bloody Hound  [author] 15 Feb, 2017 @ 9:12am 
Yeah it does! I didn't like how 'cold' it felt so it feels more warm and lived in now.
Maruka 15 Feb, 2017 @ 8:56am 
The better lighting makes a huge difference, very nice!
Bloody Hound  [author] 15 Feb, 2017 @ 8:32am 
Recent Update.

-Fixed some Clipping issues on Bridges and Underway Roads

-Added Better lighting.
Bloody Hound  [author] 15 Feb, 2017 @ 5:22am 
@Maruka, From my testing the Camera bounds are not working. Shame. and cheers! Still go alot to fiddle with like the piers added small braziers etc
Maruka 15 Feb, 2017 @ 5:08am 
@Nexxes @bennymclennan As far as I know the camera bounds don't currently work do they?
@Bloody Hound Nice looking map by the way, I especially like the piers!
Bloody Hound  [author] 15 Feb, 2017 @ 4:46am 
Yeah Desert_Rain i saw that, I'll fix it today.
Desert_Rain^ 15 Feb, 2017 @ 4:16am 
Just a minor observation, units stand waist-deep in some places.
bennymclennan 14 Feb, 2017 @ 10:05pm 
@Nexxes I haven't used the camera box yet, do you find it super useful??
Nexxes 14 Feb, 2017 @ 3:10pm 
@Bloody Hound You can use a camera box to limit the camera from going outside the map.
Bunkerzecke 14 Feb, 2017 @ 2:44pm 
oh jizz!