Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

PLAY AS INSECTOID NATION ALL NEW 3D MODELS
19 Comments
TurtleShroom 20 Mar, 2021 @ 12:49pm 
You need to remember to extend this nation all the way back to the Ancient Age.
TurbulentTurtle 19 Jan, 2019 @ 7:17pm 
Honestly, I wonder what he was thinking when he made this. Pretty OP nation though
andreasaspenberg575 10 Mar, 2018 @ 2:42pm 
as a star trek fan i will get this one.
Rev_Keeper 22 Jan, 2018 @ 9:13am 
Activating this mod disables other faction's unique units, is this supposed to occur?
Rawr'kraine 🐉 1 Oct, 2017 @ 12:55pm 
the guy hasn't logged into steam in nearly half a year, I don't think we can expect updates anytime soon
JSHALO2025 9 Sep, 2017 @ 2:48pm 
Hey make where u can only have one doomsday:steamhappy:
JSHALO2025 5 Sep, 2017 @ 12:07pm 
Please MORE UPDATES!!!
Rawr'kraine 🐉 8 Jul, 2017 @ 1:21pm 
Wow, the day has finally come that aliens invade RON; been waiting too long.
;AFTER PLAYING;
so I fought against these guys 1vs1 on normal and, well, this is more-or-less a boss faction. It gets units that very powerful, and those death orbs at the very end are the worst thing I've seen in an RTS in a long time.
Don't go against them unless your ready for a real challenge you've been warned.

And yes, I'm going to keep playing this mod since it was very fun!
Xander & Yalnif 6 Apr, 2017 @ 2:33pm 
or maybe you should put x-com things into the game
Xander & Yalnif 6 Apr, 2017 @ 2:32pm 
you should add a future era after the modern or information age or whichever it was
Teru'ni Inamor 31 Mar, 2017 @ 7:31am 
What drugs are you on?.
Turklander 30 Mar, 2017 @ 10:59pm 
WTF IS THIS. cool mod tho:steamhappy:
Captain Sisko  [author] 30 Mar, 2017 @ 10:24pm 
thanks for the feedback, at the time of publish, 6 moving legs was beyond my ailities, i believe i could now do an ant, i like it. im not sure what you mean by "new bug culture", was planning on making the generals into giant beatles, forgot until just now :P. modding is very draining so ive took sort of a vacation from it, but got big plans for this and my star trek mod. i was think of just giving the workers a small spitting attack instead of call to arms, or have call to arms simply change there stats and not looks. though some of those bugs look oretty messed lol, you may notice my blender gets better as ages progress, im in kyte mode so excuse my
Weegee74 30 Mar, 2017 @ 8:43pm 
I have an idea for the flamthrower guys. You can change their models from humans to fire ants that breath fire out of their mouths.
Weegee74 30 Mar, 2017 @ 8:13pm 
Okay I love this mod it has a lot of pontental. please mind my bad spelling. I just got done playing with it and it is still incomplete. Patriots, spies, suppply wagons, scouts still use human modles. Same with some buildings like woodscutter camp and the senate. I notice there are no generals which let me down as it would have been cool to see. I used cheats to spawn in machine gunners and notice the you didn't change the Korean culter to the bug one. I modded the hell of this game before and was hoping you can add in a new bug culutre. I also notice that bug citizens can't call up to arms. That was some lost opprtunity as other nations had their citizens dress up and use different weapons like the west citizens use 22. rifles while Indians dressed up in masked and use Ak47s. I really love this mod and I hope you continue to update it. I also notice that the zuke (I think I spelled that right) Uses a turkish picture of their unit, and the unit describtion says Turkish specail unit.
Weegee74 30 Mar, 2017 @ 7:42pm 
Finally a mod where it changes species. I was looking for an alien mod for a while based on the greys. This will do then.
Hunk_ules 3 Mar, 2017 @ 7:36pm 
Seems legit........ ; )
(Mika)nia 3 Mar, 2017 @ 6:56am 
amazing
ExcaliberDG11 15 Feb, 2017 @ 5:51pm 
Awesome