Cities: Skylines

Cities: Skylines

Riverport (1:1)
Počet komentářů: 95
He7eJloBeK 15. čvn. 2023 v 12.48 
Удивительно случайно наткнуться на речной порт из твоего города.. Спасибо!:hardhat:
hn85006646 10. led. 2023 v 0.12 
Good item
OPPINAME 29. srp. 2022 v 2.19 
УРААААА МОЙ ГОРООООД
heraldangel777 21. dub. 2022 v 10.53 
It works without issue in my cities!
amaya.nikto 15. úno. 2022 v 1.23 
Вау, выглядит точно как на фото в картах)
LemonsterOG 15. kvě. 2021 v 9.00 
@ricke3661 -- I thought I had that problem too, but it was my placement of the harbor that caused the issue. Try placing it differently.
Ricke3661 15. kvě. 2021 v 8.40 
Garbage still does not get collected and no ship even docks. Nice design though
Mithrandir 14. pro. 2020 v 20.37 
Problem with the garbage, it doesnt get collected
Julius Drive 19. čvc. 2020 v 2.38 
The ships don't seem to land in this port.
Астальдо 18. kvě. 2020 v 13.58 
Ого!))
Большое спасибо Вам!)) Очень приятно было зайти и прочитать на русском всё описание) Вы большой молодец))
Если вдруг появится желание сделать ещё порт, то буду благодарен, если Ваш выбор падёт на речпорт моего родного Волгограда))
Это очень известный и узнаваемый символ нашего города, к тому же и вроде красивый)))))
ariel.juszczyk 17. dub. 2020 v 8.15 
thanks!
AliTarGz  [autor] 11. pro. 2018 v 5.25 
@Deutslap, Спасибо :)
Deutslap 11. pro. 2018 v 4.25 
Как житель Хантов, могу похвалить за хорошую передачу оригинала в 3 д среду)
Lock_Hart 16. lis. 2018 v 7.39 
Красиво, но мне нужен аутентичный совковый речной порт.
Да здравствует великий город на Лене!
AliTarGz  [autor] 29. říj. 2018 v 11.49 
@Hoveros, Спасибо
ngh 29. říj. 2018 v 8.46 
Офигеть, практически единственный русский моддер для этой игры. Уважение:steamhappy:
LIDL 14. zář. 2018 v 3.53 
wOw
Amazing man many thanks
Watermelon! 17. srp. 2018 v 14.22 
Is like the Simcity 5, port
AliTarGz  [autor] 2. srp. 2018 v 23.55 
@Telecaster, I cheated with this markup. :D This is a translucent texture applied on a plane. The plane is part of the 3D model, it can not be separated. And then in the game in the editor, I just put the markers to park the cars in the right places for me.
Telecaster 25. čvc. 2018 v 7.08 
How did you make the parking lot on the picture?
Doggo 14. čvc. 2018 v 15.20 
his it nice
:steamhappy:
AliTarGz  [autor] 25. lis. 2017 v 22.39 
@逍遥, it's not my asset problem. Such movement of the ships was made by the developers of the game.
逍遥 25. lis. 2017 v 17.16 
There was a problem with the ship, and it turned straight into the harbor.
Muzofon96X 14. říj. 2017 v 10.26 
чувак, это дэбчик)
SkiRich 5. zář. 2017 v 10.12 
Yes it does happen in vanilla, it is a shame. What you can do is move the spawn/despawn points and ship path away a bit from shore. That will also change the "Docked" look of the asset, but you could add a "Jetway" type extension to compensate Or ...
One of the things I have done with ship paths is to make them less sharp/narrow U shaped and make them more elongated "Bowl" shaped. That way I could "extend" my harbor a bit away from land and when the ship starts to turn, its not near the port.
AliTarGz  [autor] 5. zář. 2017 v 1.38 
@SkiRich, I can not do this so that the ships dock to the pier without crossing the building. Since this algorithm was made by the developers of the game. I just paved the way in which the ships moored to the port. It looks the same as in a vanilla building. Shoe shape.
But I can try to do both on screen 2
https://www.radikal.kz/images/2017/09/05/RPKHM1.md.png
But if you can make mod so that ships can not cross buildings, it would be cool.
SkiRich 5. zář. 2017 v 0.52 
Love the harbor however the spawn points are way to close to the building causing the ships to either spawn on the ground or on the building and then move out. Also ships arriving wind up turning around in front of the harbor and visually clip the building and sometimes the ground. I get this is a river harbor and you can choose smaller ships to spawn but it would be nice to make this allow the occasional cruise ship. Can you adjust? If not no worries I can make the mod myself.
Burnout 3 Takedown 30. čvc. 2017 v 11.35 
Good Job!
EvilZeus 12. čvn. 2017 v 5.28 
Как житель города Ханты-Мансийск, очень благодарен за полное сходство. Спасибо, очень порадовало такая достоверность.
AliTarGz  [autor] 20. kvě. 2017 v 23.59 
@cameronsteele, @NickRoyer, @Overlord.
Sorry, guys. I can't change this brightness at this moment, as it appeared a little more difficult than usually. Because of the fact that the port consists of several parts and to locate them with the same sizes that is now, me with some difficulty. Therefore it will take more time than it would be desirable.
But I will surely make it but later. :)
By the way, when I collected this asst that used this of mod of color correction.
Natural Color:
https://steamhost.cn
So I have possibly not noticed that in the vanilla mode it has turned out too brightly.
Ancient Grimm 9. kvě. 2017 v 2.50 
По-большебы таких вот работ от Русских.
SvarogovMSK 8. kvě. 2017 v 1.34 
За Русский язык ставлю Любо и Подписываюсь!
Всегда поддерживаем своих.
alain-julien.benitez 6. kvě. 2017 v 11.58 
Merci
Dear*Doc 4. kvě. 2017 v 10.52 
Agree with @Overlord this asset looks great but the grass is way off in color - would be great if you can fix that.
cameronsteele 24. dub. 2017 v 12.34 
@AliTarGz
cameronsteele 24. dub. 2017 v 12.33 
Thanks
surf2explore 20. dub. 2017 v 4.13 
Wow I am going to change all my harbors for this one. Really beautiful
Overlord 16. dub. 2017 v 16.39 
No problem I will wait. I dont know it is done but if you can lower the brightness of the whole building especially the green and blue it will be awesome.
AliTarGz  [autor] 16. dub. 2017 v 8.02 
@cameronjohnsteele, @Overlord
Okay, i will try to change the brightness grass. But not now, because I haven't got a free time. :/
I think, i can do this after a one week

Also if you are don't want wait me. :) You can use this props:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=715367646

Like this player: https://youtu.be/vTWBOLpNHxo?t=90
cameronsteele 16. dub. 2017 v 5.00 
@Overlord your right its really bright
Overlord 14. dub. 2017 v 13.06 
Could you please change that bright green color of the planters? Or put there planet props from KingLeno?

https://postimg.org/image/7peam4x4r/
AliTarGz  [autor] 7. dub. 2017 v 8.16 
Thank you all :)
Flaming Kitty 7. dub. 2017 v 2.34 
Amazing! Удивительное спасибо! :)
JKR 5. dub. 2017 v 3.16 
@AliTarGz Thanks for creating this! I really appreaciate the work you've done! ;)
Potaposhnik 3. dub. 2017 v 20.41 
Шикарно!!
TechNoTRIX869 8. bře. 2017 v 17.44 
Yes, that's what I mean; not a major problem thpugh, just an observation.
AliTarGz  [autor] 6. bře. 2017 v 22.05 
@+ecNoTRIX, If I correctly have understood you, then you mean that the ships cross the building at turns?
If yes, that is a problem not of my asset, and those who created this game.
TechNoTRIX869 6. bře. 2017 v 21.29 
Sometimes the boats glitch through the pier which is a bit of a turn off for me; anyway you could smooth that out?
AliTarGz  [autor] 5. bře. 2017 v 20.28 
@Mr.Zombie, Thanks :)
Mr.Zombie 5. bře. 2017 v 20.26 
Lovely harbor, we do not have enough of these.