Cities: Skylines

Cities: Skylines

Nonstop Bus Terminal
Počet komentářů: 147
simpatrick 24. lis. 2024 v 12.43 
Love this asset but for some reasons I seem to only be able to place bus stops on the central track, which is kind of unfortunate cause it causes a lot of congestion. Am I doing something wrong or anybody else has the same issue?
The Engineer Pop 4. říj. 2022 v 5.06 
After P&P, Buses using this facility don't use this facility's exit lane but turn back at the bus stand and go back to entrance lane.
gamophyte 27. čvc. 2022 v 17.42 
@Jax I'm totally speaking out of my arse here but maybe you're driving on the left side of the road? A total guess so I hope I'm not misleading but I notice in these that one spot is to leave one-way, so if inversed, what if that's why. Not sure. Best of luck.
Jax 21. čvn. 2022 v 18.10 
I can only get routes to start on the far right bay? when I try to drag into the middle bays nothing happens. I have the required DLC's so I'm not sure why I can only use the one lane?
codewitch 2. bře. 2022 v 6.40 
@FrostDrachen sounds like an issue with Intercity Bus Control and/or IPT2
FrostDrachen 1. bře. 2022 v 14.30 
This breaks my bus spawning. No new buses will spawn to any routes while this building exists. routes moved to go through it work normally, if the buses have previously exited the depot. Immediately after I delete this building, buses will start spawning.
codewitch 6. pro. 2021 v 19.27 
@dRuPpI use TM:PE to limit access. By default they're no-private-vehicles but TM:PE turns off bus lane only by default to enable per-segment, per-lane configuration.
dRuPpI 17. lis. 2021 v 6.32 
other cars using the terminal for U turns really annoying...PLS fix :steamsad:
erdemq 14. čvn. 2021 v 7.25 
@wojnow You know bus terminals were first introduced in After Dark DLC.
codewitch 23. bře. 2021 v 12.55 
@Pectus Solentis - they can't use any terminal facility.
The Engineer Pop 19. bře. 2021 v 0.45 
Tour bus lines can't use this facility.
Alethia 19. led. 2021 v 9.54 
One of my most used assets. Thank you so much :)'
Icy McFreezeFreeze 30. pro. 2020 v 7.27 
Considering I barely have overlapping bus routes, it's nice to have a smaller option for when I need an impromptu hub. )b
wojnow 18. lis. 2020 v 2.55 
Please make one that does not require DLC!

Saracalia 19. zář. 2020 v 12.51 
@dslee6868 You know bus terminals were first introduced in After Dark DLC.
dslee6868 19. srp. 2020 v 8.37 
Please make one that does not require DLC!
AWESOME CATS 20. čvc. 2020 v 18.44 
I can confirm that the “Intercity Bus Stop” asset on the workshop can be placed on a stop in this station (using Move It mod) and it will work, but it takes learning how to rotate and position the stop asset in the right way or it will not function. (The instructions on the “Intercity Bus Stop” page are not as clear as they could be.)
codewitch 22. čvn. 2020 v 13.23 
@nhatanh0475 Just use the "intercity bus stop" to create an intercity "bus stop" within a custom asset or another type of bus station/hub that doesn't use intercity buses. It's a mod, I'm trying it for this exact purpose now.

Can be difficult to place but the busses will pass thru to an adjacent road or the (vastly more efficient) loopback, and it can work nicely with NeXT 2 bus routes. It's excellent!
nhatanh0475 13. dub. 2020 v 8.49 
@Senfkorn
That would be great but I have to deny cause:
1. I know nothing about modding @@ I can't even create an asset :') I know what in it but not how to do it.
2. You don't have to pay me. Cause I can't do much and I don't think I'm worth it.
3. My computer isn't suitable for 3D creator since it not like those 4k computer or even near 1/4 of it :')
But I would like to be teached on how to create mods or asset :3 (I have some Idea but don't know how to made it)
Senfkorn  [autor] 13. dub. 2020 v 6.24 
@nhatanh0475 Cool thanks for helping out buddy. D'you want to become a mod? I will pay you one big coffee and two muffins of your choice .. every few hours. How does that sound :)
nhatanh0475 9. dub. 2020 v 8.14 
@Salt Queen
Cause you have to buy the After Dark DLC to allowed to have Bus Station.
@Andycishere
I don't think he will do it since this just simply a bus stop Station. A Intercity bus station need to be bigger than this.
DJwessie 5. dub. 2020 v 9.04 
Is it a possibility to make something like this, but then working with all the functions of Sunset Harbour? With a metro connection merged into it and the busses have a better line connection like this asset then the vanilla ones and with the option to drop off intercity busses as well? Regards.
Salt Queen 2. dub. 2020 v 8.58 
Why does it need After dark DLC? Thanks
andycishere 31. bře. 2020 v 0.53 
Hallo Senfkorn. Any plans to use this as a full intercity bus station since the new DLC is out?
Addage 6. bře. 2020 v 6.39 
This asset has been a staple of my games for a long time, really efficient hub
Senfkorn  [autor] 26. říj. 2019 v 0.43 
@t1a2l First of all you need the After Dark DLC to add bus terminals to your city. Mods like Advanced Buildings Editor and More Network Stuff (Prefab Hook Mod required) will help you to add more useful stuff to your assets. Via the Advanced Buildings Editor Mod your can set Bus Stop markers automatically, but make sure there are no more markers placed as necessary.
t1a2l 21. říj. 2019 v 14.46 
@Senfkorn - when creating a bus terminal like this, how do you add stops (choose where the bus will actually stop)?
Senfkorn  [autor] 1. zář. 2019 v 5.50 
@nhatanh0475 Maybe it does not appear in your transportation control panel anymore? Haven't tried it out.
nhatanh0475 31. srp. 2019 v 3.39 
Hey, what if you don't add After Dark DLC needed, when we subscribe it, what would happen?
Senfkorn  [autor] 30. srp. 2019 v 23.13 
@AWESOMEDUDE196_YT It's a feature of the After Dark DLC. Buy it and you can add all kind of bus terminal to your city.
ThatOneBuilderGuy 29. srp. 2019 v 16.50 
Why does this require After Dark? idk why so im just askin
nhatanh0475 23. srp. 2019 v 3.34 
Oh after dark DLC, why it have to be that DLC
Senfkorn  [autor] 2. bře. 2019 v 0.10 
@ryan.hudson Ok yes it is. It depends on the length of the exit path I guess. As far as I remember, the vanilla bus terminal has the same behavior. Busses are leaving on the right side and look for the next branch for turning. You can avoid that by placing the terminal not to a main road. Or you give the terminal a separat gateway.
ryan.hudson 1. bře. 2019 v 13.31 
@Senfkorn I don't mean the bus paths within the station. When the bus exits the station, it only travels in the direction of the side of the road it is on. Is it meant to be like this?
Senfkorn  [autor] 1. bře. 2019 v 10.10 
@ryan.hudson Strange. There should not be a problem like that. If you mean the bus paths within the terminal ... all of them are one-way-paths. The direction were set by me, so it is how it is for now. I think there is a mod that inverts the direction of one-way-paths with assets. I don't know the name but you will surely find in on the workshop.
ryan.hudson 28. úno. 2019 v 11.08 
How do I get bus routes travel both left and right on exiting the bus station? I've tried putting in some bus routes from variety of the bus stops, but none of them let me send bus traffic to the right?
baddragon 17. lis. 2018 v 2.20 
Absolutely grand. just what I was looking for.
The Lazy Squirrel 7. lis. 2018 v 0.06 
Its small but working as intended. Good job! Thank you!!
Greg Abott is a Little Piss Baby 14. říj. 2018 v 1.00 
So its the "Non-stop bus stop"?
LIDL 9. zář. 2018 v 3.27 
hOW TO USE THIS ?
Senfkorn  [autor] 5. čvn. 2018 v 8.49 
@Good stuff Aha ok, this is new to me. Thanks for the explanation.
Good stuff 5. čvn. 2018 v 0.30 
You're welcome, you make a very good work. When the land is not flat i can't finalise the bus line. To resolve that I destroyed the terminal, flattened the land, rebuilded, and after that i've been able to finalise the line.
Senfkorn  [autor] 4. čvn. 2018 v 8.11 
@Good stuff What kind of problems? Thank you for about 10 comments by the way :)
Good stuff 4. čvn. 2018 v 1.17 
Love it. Like your other asset. Good job. For information, i had some problems when the land was not very plane.
=.:[Fox122]:.= 29. kvě. 2018 v 23.20 
ahh why does every bus hub need after dark
Senfkorn  [autor] 11. kvě. 2018 v 1.02 
@El-Tioz Cities: Skylines - After Dark DLC
El-Tioz 9. kvě. 2018 v 23.22 
Which DLC I need?
Vimes 26. úno. 2018 v 12.06 
The passenger counter seems fine now. It was my cludged way of trying to move from the original to two of these and keep the lines.

I have used AVO and edited the bus capacity to 180 and the Metro to 360. Unrealistic maybe but it reduces the amount of vehicles whilst keeping that form of transport.

Thanks for sharing these stations.

Ever thought of making a 12 bus capacity station as a replacement for the std one..?
Senfkorn  [autor] 26. úno. 2018 v 11.05 
@Lextacy The bus terminal is an essential part of the After Dark dlc. It is what it is ... But let me tell you that After Dark is a pretty cool dlc to have.
@Vimes Puh, I hope i've understood you correctly. Buses in CS are cool but they are not really useful to convey tons of people. They are slow and jam the streets. What about using a tram or metro network? The bug with the passenger counter is new to me. Never had it before.
Vimes 25. úno. 2018 v 2.43 
Part 2 (limitations on post length)......

Perhaps I need to demolish all the lines first and then the exhisting bus station and then plop down two of these to then create the lines from scratch.I'm not sure about doing that as my many lines took ages to make and customise with names and vehicle loads etc.

I'm amazed at their compact size and can see the potential in using them, I can hopefully use the two slightly apart but still have the same capacity but not get issues the same with bunching etc as there is no room in the std station for buses to pass each other, if that makes sense.