Sid Meier's Civilization VI

Sid Meier's Civilization VI

R.E.D. Modpack
736 kommentarer
Darius_Alex 25. maj kl. 9:48 
Does anyone know if this works with the Warfare Expanded mod?
14. feb. kl. 7:00 
it did not work on the chinese civilization of Qin Shihuang:<
Gregoris Namas 14. dec. 2024 kl. 19:52 
How do I enable this mod?
RedHammer 23. nov. 2024 kl. 4:49 
Hello Gedemon and others,👋 i went to freak for this mod. But something is steal my mind and gone to happyless. This is awesome mod although some bugs. If you are already hanging now with this mod, i want some fixes for mod. If possible? 🙄

- Heroes already to much big then other and they are alone!! Yeah, i know they are special one but they are also human. Maybe you can fitted same size with others and put some buddys to next to it. We dont expect alone to him fight with 12 warriors on same time.🦸

- The other one, Mechanized Infantrys is looks to big then others, can you fix it?🤌

- The third one, The Rock Bands have two caravans and this two vehicle is inside to other. Not big problem but it scratching eyes.👀

...1/2...
RedHammer 23. nov. 2024 kl. 4:46 
- And one more thing of scratching eyes, Battleship and nukleer submarine is looks tooo fat. Yeah Yeah i know, this is original shemes but if you diminish a little bit size of this boys, maybe they are looks more normal.🚢

- And the last one, thanks for reading my message and create this mod. 🥰

...2/2...
Matzuo 30. sep. 2024 kl. 2:02 
Guys limit your frames to 60, fixed the animation issue for me. Also side note, pike and shot is vanilla size for some reason. Everything else looks good, thanks for the mod
MaxTheManiac 25. sep. 2024 kl. 16:41 
Very weird bug; Quin (Unifier) just shows one Warrior, not the entire Warrior unit.
MarbleFlower 6. sep. 2024 kl. 20:12 
I installed this into a new game, decided I didn't like the changes and removed it, and found out I can't load my savegame because the mod is flagged as affecting save files. I had to create fake .modinfo files in my mods folder to remove the mod properly and load my save again. This should not be required for a cosmetic mod.
Guvenoren 2. juli 2024 kl. 8:43 
I get this bug too constantly where the animation locks when they return from combat.
GaussTheWizard 28. juni 2024 kl. 17:18 
Try enabling Fast Combat
Qbu 16. maj 2024 kl. 5:27 
I played with this 4 time already and this bug is constant. I do not recommend this.
Qbu 4. maj 2024 kl. 11:27 
I only played on the largest map and the game often freezes for 10-15 seconds after an attack because of this mod. Unfortunately, this cannot be disabled during gameplay, even though it only changes the size of units. As for the functionality itself, it does not have a positive impact on the game's appearance at all, it is practically indifferent, so it is a waste of time when a mod causes a crash.
Zo_Confuzled 12. apr. 2024 kl. 4:00 
Anyone know of a solution to spesific units having graphic glitch? Some unit types apear to just be lines flying all over the map randomly
misty 16. nov. 2023 kl. 19:42 
can you do this for the Tagma unit?
FIBROUSSAUSAGEJUICE 1. nov. 2023 kl. 14:14 
Can you do it for Gran Columbia?
BluJ 21. okt. 2023 kl. 14:18 
I installed this, and all the related mods, like the DLC packs and the Steel and Thunder packs, and what happened was that it never loaded, and prevented other mods from loading when I loaded a save game.
CMDR Sheploo  [ophavsmand] 25. juli 2023 kl. 12:26 
@Pale
You can alter the artdef file and just remove the units you don't want resized.

@Concussed Skink Chief
I don't know what that is.

@Jucsel
Thanks?

@sAiNtgOtEn
How so?

@gift from Mathilda
The foot soldiers that follow the vehicle or the vehicle itself?

@Francisco
Oh, I think I do know what it is. And no, not likely.

@bozicpredrag7
Regular bomber? Might be intentional, I don't think any of the OG units were touched.

@Mullgott
Hard to say. If it edits base unit artdefs, no. If it doesn't, maybe. Those units won't be rescaled though.

@TehRoast
This shouldn't have any impact on launching games since it just alters art definitions and nothing in the actual database.
MACHINE001 26. juni 2023 kl. 7:50 
Animation issue fixed for me by capping fps to 60. Works great!
TehRoast 29. maj 2023 kl. 12:13 
This does not work when I create a game from the advanced set up. I have the mod and other DLC ones installed and enabled but the units do not appear to change at all but if I just select play now they are appropriately rescaled.
Mullgott 23. maj 2023 kl. 11:00 
is this compadeble with Warfare Expanded Complete Edition
bozicpredrag7 22. maj 2023 kl. 2:08 
bomber plan is giant
Francisco 28. mar. 2023 kl. 19:44 
Do you have a RED extreme version like in civ 5?
gift from Mathilda 19. mar. 2023 kl. 12:25 
Mech Infantry soldiers are not resized
sAiNtgOtEn 17. jan. 2023 kl. 6:13 
Cuirassiers seem to be bugged
Jucsel 8. jan. 2023 kl. 6:11 
This looks like CIV V
Concussed Skink Chief 1. jan. 2023 kl. 4:48 
RED extreme when?
Sabre 18. dec. 2022 kl. 3:56 
Is there a way to turn R.E.D. off for certain units? I'd like to have normal sized ships for example.
CMDR Sheploo  [ophavsmand] 1. nov. 2022 kl. 13:30 
Hello all. I added in support for the new units added in the April 2019 patch. I can't provide any long term support for bugs but wanted to at least get that update in for posterity for those that still use this versus the RED Total War mod (highly recommended btw) by GeloDGreat.
Kane [ESP] 4. okt. 2022 kl. 23:03 
Hey there.

I know it was said, but Man-at-arms is still "big". If you have a minute, could you fix it please?

Thanks for your amazing work and the time you have invested on this :)
J3TL4GC3M 19. sep. 2022 kl. 11:45 
Cool !!!
FIBROUSSAUSAGEJUICE 12. juli 2022 kl. 15:15 
the man-at-arms unit is the same as before.
Please fix this probleml.:steamsad:
OllyOllyOxenFree 20. juni 2022 kl. 21:26 
I'm still a fan of this mod even though it hasn't been updated in a long time. The same itself is older so I'm not mad at all.
B1x 4. juni 2022 kl. 15:43 
This hasn't been updated since 2019 so all those people asking for inclusion of the new units... you're talking to a wall.
[K]iwi 26. apr. 2022 kl. 14:47 
Yeah I have that same issue with the Man-at-arms. Also seems to effect workers post Classical era for me
ryan.blackwolf 21. apr. 2022 kl. 14:01 
Anyone else having issues with Man-at-arms not scaling?
claudemac24hrs 19. feb. 2022 kl. 7:19 
This should include all units from New Frontier Pass packs as well as uniques from Gran Colombia, Maya, Ethiopia, Byzantium, Gaul, Babylon, Vietnam, and Portugal.
De La Sen 21. jan. 2022 kl. 21:26 
Please I just want the Line Infantry, Man at Arms, and Trebuchet to be smaller
lithium_scion_ 15. jan. 2022 kl. 16:43 
As of the latest patch, the mod is showing it's age when half of the units are absolutely going into some level of graphical haywire. Look towards the replacement/update of R.E.D mentioned below.
killy 4. jan. 2022 kl. 16:20 
For everyone who's still coming to this mod's page, it has been replaced by this which is the exact same thing made by the same guy

thank you
GiLOC2 13. nov. 2021 kl. 14:16 
Great MOD
Simbot34 6. nov. 2021 kl. 8:43 
For everyone who's still coming to this mod's page, it has been replaced by this which is the exact same thing made by the same guy https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2055327369&searchtext=r.e.d
☭Ⓐʳᵗ🅡🅣´꒳`ᰔᩚ 23. okt. 2021 kl. 10:12 
I mean... This mod ain't being updated...
✪ Flex ✪ 15. okt. 2021 kl. 10:42 
Found some more units.

Babylonian:
Anansi
Arthur
Beowulf
Hercules
Himiko
Hippolyta
Hunahpu & Xbalanque
Maui
Mulan
Oya
Sinbad
Sun Wukong

Mayan:
Soothsayer
Soothsayer_Follower
✪ Flex ✪ 15. okt. 2021 kl. 5:29 
And not really sure about these guys:
- WarriorCityDefender
- InfantryCityDefender
- SwordsmanCityDefender
- MusketmanCityDefender
- MechanizedInfantryVehicleCityDefender
- MechanizedInfantryCityDefender
✪ Flex ✪ 15. okt. 2021 kl. 5:28 
Hi, first of all it is a great mod.
Not sure if u still working on it. I know there is a recreation of this mod but for me the units still to large so i decided to use this one. There are Units that are still giants. I changed the scale directly in the gams artdefs.
Here is a list of them:

- Trebuchet (already known)
- LineInfantry (already known)
- ManAtArms (already known)
- CatapultDefender (there are 2 of them in the artdefs, think another for Trebuchet)
- Builder_Medieval01
- Builder_Medieval02
- Builder_Medieval03
- Builder_Medieval04
- Builder_Industrial01
- Builder_Industrial02
- Builder_Industrial03
- Builder_Industrial04
- Builder_Modern01
- Builder_Modern02
- Builder_Modern03
- Builder_Modern04
- Babylonian: Sabum Kibittum
- Byzantine: Dromon
- Gallic: Gaesatae
- Ethiopian: Oromo Cavalry, Cultist, Vampire
- Gran Colombian: Llanero
- Mayan: Hul'che
- Vietnamese: Voi Chiến
- Portuguese: Nau, Zombies
salspatafore 13. okt. 2021 kl. 14:58 
they still look pretty big
sirbirdybird 10. okt. 2021 kl. 11:46 
update
Parkxs 5. okt. 2021 kl. 10:08 
Boa mod.
Maff 8. sep. 2021 kl. 6:19 
Meh.