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I have used this mod about 1000 times and no problems
Isn't there a heightcurve 2?
I uninstalled this and just edited the game's Camera.artdef myself.
It's not the HeightCurve2, it's just the 'HeightCurve' that you edit. That was unclear to me. I kept thinking it was the HC2. Yes, its above HC2. just confusing the way he wrote it.
Go to HeightCurve, and it's the 2nd fValue that you change.
You could use any number there (Height). The instruction should read: "...And immediately above the FIRST ONE..."
Anyways, my version shows different values than what you've posted... something is off.
<Element class="AssetObjects..FloatValue">
<m_fValue>0.000000</m_fValue>
<m_ParamName text="Time"/>
</Element>
<Element class="AssetObjects..FloatValue">
<m_fValue>45.000000</m_fValue>
<m_ParamName text="Height"/>
</Element>
Which one do I change?
This is what mine looks like:
<m_Name text="HeightCurve2"/> <m_AppendMergedParameterCollections>false</m_AppendMergedParameterCollections>
</Element>
<Element>
<m_Fields>
<m_Values>
<Element class="AssetObjects..FloatValue">
<m_fValue>0.000000</m_fValue>
<m_ParamName text="Time"/>
</Element>
<Element class="AssetObjects..FloatValue">
<m_fValue>105.000000</m_fValue>
<m_ParamName text="Height"/>
</Element>
The value is showing 0.0000. You say it should be 600, so something changed it I guess. I'll have to wait to test a new value.
Specifically (in my case) the yield key...
Thank you so much !
In fact I just did copy/past the whole file, settings are perfect for me.