Space Engineers

Space Engineers

Movie Prop Tools and Blocks
65 Comments
michel_valtier 4 Nov, 2024 @ 12:51pm 
Mod broken
GreyPilgrim3 19 Jun, 2023 @ 1:08pm 
How do you remove bushes? I've tried everything aside from going through the entity list, which would be tedious.
Sausage 24 Apr, 2023 @ 10:00pm 
@Aid - that is interesting!
BIGOLBEAR 25 Apr, 2021 @ 12:45am 
lovely work clockwork! going to be using this a lot mate. Suggestions for more stuff: fountain? statues? 'theme packs' - eg warhammer 40k decorative pack,starwars decorative pack?

'Props' to you ;)
Capt. Sunrise 24 Nov, 2020 @ 8:48am 
Can't seem to delete the bushes after I place them, I have to search for them in my huge entity list and remove them from there
zealous 11 Sep, 2020 @ 3:32pm 
@Clockwork168 Am I able to delete bushes after I placed them down?
zatrix 5 Jul, 2020 @ 10:42am 
Can I suggest adding smoke emitters similar to ones used in Thruster Smoke mod? Maybe even as invisible blocks. They would work wonders for setting a stage for ruined buildings/crashed ships, etc.
Skallabjorn 21 Mar, 2020 @ 8:01am 
yes its not allowed to add DLC as they are to a mod, only in altered form, but then you still need the dlc for that mod to work ( example, the centered new doors )
Ruaidhri 21 Mar, 2020 @ 6:15am 
they're DLC so possibly no. The other stuff from the DLC also never really appeared on the WS.
As far as I'm concerned it's even forbidden to do that
RHS0 20 Mar, 2020 @ 11:46am 
new dead engineer models, are ya gonna add them to this?
Aid 2 Feb, 2020 @ 10:57am 
I love "planting" the shrubs/trees in the high-end living spaces and common areas of bases and ships. Also, as an interesting oversight...if you build the trees/shrubbery in a pressurized space, and then depressurize, it seems that you can still breath when you stand near the plants.
LazyMaestro 10 May, 2019 @ 1:21pm 
I'm glad the new trees are pending addition! This mod really helps out with landscaping!
WP_57 26 Apr, 2019 @ 3:42pm 
I figured it out you must search only the name of the prop not like "Prop Tree"
Neo420 17 Apr, 2019 @ 6:07pm 
Can any of these be placed into a server and then locked for use to players. Setting up props for a scenario. But not seeing the blocks in the g menu when the players are playing the world.
Clockwork168  [author] 3 Mar, 2019 @ 9:17am 
Apologies for the lack of attention to this mod, up until recently I didn't have the knowledge to fix any of the model-related problems. However, I'm picking this mod back up again, and am currently in the process of correcting the physics bugs with the trees.

Also planned are corrections to the collisions of bushes and the dead engineer, as well as adding the new vanilla trees to the existing collection
JDaremo Fireheart 2 Mar, 2019 @ 9:28pm 
The 'Inactive Blocks' bug is now fixed?
I ask because GEK Vengeful has this mod a 'Required' in his Last Earth scenario.
Spaceman Spiff 13 Nov, 2018 @ 11:23am 
By exploring the Space Garden build, I determined that the inactivated block issue is eliminated if the trees and shrubs are built on a rotor since the rotor's head defines a separate grid.
Spaceman Spiff 11 Nov, 2018 @ 5:07pm 
Yeah, I'm getting the same thing. Blocks are inactivated (entire grids when a prop is pasted into it). Bummer. I'd hoped to use the trees and bushes in a new build.
Skallabjorn 1 Sep, 2018 @ 9:01am 
Keen changed a whole bunch of thing, what this mod DID do was make then accessible again but, Keen has changed those items yet again....
Sarekh 1 Sep, 2018 @ 3:53am 
"There is a bug in this mod. After saving and loading a game a bunch of the blocks bacame physically inactive. By that I mean they were still visible but I could no longer add or remove to them and I could fly or fall straight through them. Interestingly this affected mostly the vanila blocks, not the props themselves."

I have the same problem that Klyis encountered! Do you maybe know the reason for that?
By the way, brilliant mod, thank you very much for it :-D
Skallabjorn 5 Aug, 2018 @ 9:51am 
yes, please a flat "grass" block ( ie one side of a light steel block that is grass, thus not taking up space "above" the grass ) trees and bushes can be placed on a lawn :) Im thinkin arboretum :)
Spartan-118 3 Jul, 2018 @ 3:22pm 
grass block and trees :) now ive got an atrium,
Ed 1 Jul, 2018 @ 10:33pm 
Love the trees and bushes. Please make a small version of the trees. you've only got mid, and largre trees, too big for most ships/stations... thanks so much, :):steamhappy:
Klyis 26 May, 2018 @ 6:08pm 
There is a bug in this mod. After saving and loading a game a bunch of the blocks bacame physically inactive. By that I mean they were still visible but I could no longer add or remove to them and I could fly or fall straight through them. Interestingly this affected mostly the vanila blocks, not the props themselves.
Spartan-118 22 May, 2018 @ 10:16pm 
:D :D :D You are a life saver. I needed a way to plant trees XD thanks!
prognosi 11 Apr, 2018 @ 5:59am 
first i use it everything fine...when i upload my world couldn t build anything...every block i tried to build where passing throw the others and i mean EVERY block not only the mods blocks.
Nonexistent 4 Apr, 2018 @ 7:59pm 
I really wish reactors make big boom and H2 tanks make Hindenberg boom! Really great!
DrNiggle 28 Feb, 2018 @ 1:51pm 
This mod IS DX11, this mod DOES work.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1316478319
thanks for this, it's always nice to have some green/blue/pink in space.
C4PTRAMPAGE 19 Jan, 2018 @ 12:35pm 
i need colt command consoles with engineers sitting in them! normal flight seat / controlstations with engineers sitting in them would be nice too.
Ruaidhri 4 Jan, 2018 @ 2:14pm 
is there a way to get those as small ship versions?
Maksimtheman 17 Nov, 2017 @ 10:53pm 
NOT DX11
Irrer mit Plan 24 Sep, 2017 @ 2:54am 
blocks not shown in menu. just one tree and one bush
Tboi 3 Sep, 2017 @ 7:42pm 
this getting update to work?
MAGC 13 Jul, 2017 @ 11:08pm 
is ther any idea to make the bushes and trees in another mod to use them in survival?
Therd 25 Jun, 2017 @ 10:33am 
Thank you
Spock The Builder 21 May, 2017 @ 8:05am 
This would be great if the corpse wasn't floating above the ground...
Skallabjorn 6 May, 2017 @ 4:43pm 
This is so going to help me put together my "Silent Runing" inspired station, any chance of grass showing up in here at some point?
COVID-19 23 Apr, 2017 @ 10:10am 
Good mod man.
Splitsie 21 Apr, 2017 @ 3:36pm 
This is amazing! I wish I'd found your mod before, can't tell you how many times I've had to re-shoot scenes because of completely welding something but wanting the effects to continue. Thanks for making this :)
Sarei 21 Apr, 2017 @ 10:17am 
There's a mod that makes reactors and gas tanks explode if they take too much damage already, maybe you can contact the author about their code?
Quarior 21 Apr, 2017 @ 3:22am 
Can you add "voxels block" ?
Mr Nic 20 Apr, 2017 @ 10:31pm 
andy72184 shit your right it deos look like 9/11
Andy🤹sym✠ 19 Apr, 2017 @ 9:14am 
first screenshot, what is that 9/11?
Capt.Jack021 17 Apr, 2017 @ 4:56pm 
Yeah you cant blame a man when he sees some alien crap and goes freaking nuts then blockades the place quite extensively.
Clockwork168  [author] 17 Apr, 2017 @ 4:55pm 
Nah, the monolith and stereolith spawn normally in the vanilla game, mono on Mars, stereo on the moon ;)
Capt.Jack021 17 Apr, 2017 @ 4:08pm 
A long time ago I found the Steriolith in my world with out this mod. It was on the moon. And in all honesty, it scared the living shit out of me. I dont even know how it got there maybe it spawned naturally, or on some random seed of the moon the thing shows up. Either way that did result in a planetary blockade and no fly zone. Pretty creepy really. Think it came from this mod? I know KSH will use things from the work shop if they use vanhilla assets.
GEK Vengeful 17 Apr, 2017 @ 9:26am 
@Clockwork168 Really good job ! :D
Clockwork168  [author] 9 Mar, 2017 @ 5:09pm 
Unfortunately I'm not a modeler, so it's not really possible for me to do blocks that aren't using vanilla assets... e.g. no grass blocks :(
Sorry guys, I would if I could... :(

Regarding effect blocks, funny you should suggest that. I've actually been playing with the idea on and off. They'll probably end up being interior lights or sound blocks or something similarly small, rather than invisible, but it should be possible :D
MehnixIsThatGuy 9 Mar, 2017 @ 10:40am 
Would adding invisible blocks that produce the damage effects (such as fire, smoke and sparks) on command be possible? Seems like that'd have lots of cinematic and aesthetic uses.
b 0 t t i n i 8 Mar, 2017 @ 11:20pm 
Nice!