Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Thank you very much for creating this mod and sharing it with us, Im verry happy with it.
I am happy to do detailing on my own, it is easy to delete all trees at once with a large brush, so I do not recommend using Vanilla Trees Remover mod.
Perfect example of why doing that kind of "detection" is a questionable practice.
TLDR: It's compatible but TMPE author needs to update his mod so it is not falsely detected anymore.
According to what you put on the description with net skins the option "road" should be turned off, which it is in my case, but the issue is still there. Is this expected behavior? cheers
It's also now compatible with Vanilla Trees Remover (by TPB) and More Vehicles (by Dymanoid) mods.
Remember to only use one version of TM:PE at a time (unsubscribe the others). The inbuilt mod compatibility checker, if enabled, will help you with that.
Any users having problems with vehicle despawning after altering roads/rails should subscribe the Broken Nodes Detector mod that can help fix those issues.
I tried over and over, but I could not do it. So I begrudgingly disabled Vanilla Trees Removal today and loaded the map. Immediately I had my full 81 tiles.
I am really hoping you might know what the problem was (is)-and give me back my all important Vanilla Trees Remover!!! Thanks....
It was marked incompatible due to a bug that broken options panel which I fixed already.
Fixed the bug that made mod options all off/broken.