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Are we playing the same game?
If the dwarves made exploding crossbow bolts, I don't see how exploding arrows are not lore friendly.
The reason being is that I just found out that for every perk tree I modify, it makes the mod incompatible with any other mod that tries to edit that tree. Since this is entirely a marksman mod, and it makes sense that you'd have to know how to work a bow and arrow to make arrows more so than how to blacksmith.
There's one last version coming, that adds two more Hunter's pets. I updated the description sort of prematurely though, as I'm having a script issue that I need to figure out before I post it.