Sid Meier's Civilization VI

Sid Meier's Civilization VI

Redistricting: Projects and Extras
12 Comments
Fatsack 30 Jul, 2017 @ 2:30pm 
summer 2017 update screwed up this mod via load order, reference, dependency problems
check database.log
Ananse  [author] 6 Apr, 2017 @ 3:14pm 
no thats added in the BFG. Lots of resource projects are getting added, slowly. Chances are if you don't see a description for it its because its not fully implemented yet and you shouldn't do it.
alexanderyou 6 Apr, 2017 @ 2:28pm 
Does this add a gypsum and marble project? I have these in my projects list and have absolutely no idea where they are from and what they do...
Ananse  [author] 25 Mar, 2017 @ 10:50am 
that turned out to be much harder to implement than i thought at the time I wrote that description. Currently they cannot contribute
Tunnel Snakes Rule! 25 Mar, 2017 @ 10:02am 
A quick question about the "slave" units: According to the description they can contribute production to districts and wonders, but I don't see any contextual buttons for that. Do they need to be over the district/wonder tile specifically? I should note that I am using them with the platinum modpack, so might it have something to do with that?
Ananse  [author] 24 Mar, 2017 @ 9:22am 
seems to sometimes happen with random promotions. might have to change the system
Kelhmis 24 Mar, 2017 @ 9:12am 
@Ananse since the update, the hero can now get promotion, but I met a bug, is after the 3rd promotion, I cannot choose it, the buttom is not here.
Ananse  [author] 23 Mar, 2017 @ 9:21am 
every level also gives the hero +5 overall strength. These numbers could perhaps use some tinkering still, it's just a very, very small part of the game :)
Digihuman 23 Mar, 2017 @ 5:21am 
While I like the idea of the Hero, I do feel it needs some updating. For example, actually listing what it does in-game. I only found out after a while how it works, but for quite a while it felt like I'd wasted production time making him.

Also, if I may, a couple of his promotions feel useless. Due to the lack of strength the hero has, any promotions designed to buff surrounding units are worthless, since any ranged unit could easily take him out. If it were a Support Unit, this wouldn't be a problem, since he could "hide" beneath an actual military unit.
Kelhmis 20 Mar, 2017 @ 2:23am 
Hero does not gaining XP every turn, is like useless...
Ananse  [author] 19 Mar, 2017 @ 7:31am 
he's not gaining xp every turn?
Carter 19 Mar, 2017 @ 4:47am 
what does the Hero do ? i have one but it looks like he is useless (?)