Total War: WARHAMMER

Total War: WARHAMMER

Bretonnia Rise (Dead Rise)
40 Comments
nasosmanaris 4 Mar, 2019 @ 8:19am 
Good, very good!!!
Bob  [author] 4 Mar, 2019 @ 8:11am 
Well that's one opinion, there's balancing, new meshes and some experimenting to do before I port it to WH2, that's the whole point of this exercise
nasosmanaris 4 Mar, 2019 @ 4:35am 
i think no. Its better to update it and update it for war2 of course.
Bob  [author] 3 Mar, 2019 @ 4:20pm 
Was thinking of fiddling with these guys and making them Bretonnia colours?
nasosmanaris 3 Mar, 2019 @ 2:28pm 
Ok thanks!!!! i hope to be a soon!!!!
Bob  [author] 3 Mar, 2019 @ 8:51am 
I will be putting this with Dead Rise 5 and making a bumper pack soon
nasosmanaris 6 Jan, 2019 @ 12:02pm 
Excume can you update it for war2?
Bob  [author] 24 Aug, 2017 @ 9:56am 
More than likely because I didnt take the vocal off lol, shall get round it when I have time
maxlitvinoff 23 Aug, 2017 @ 4:56am 
why Bretonnia Rise (Squires with Polearms) scream like alive?
Bob  [author] 11 Jul, 2017 @ 6:06pm 
I will see what I can do :) have to be a while though as so busy recording at the moment, not even played Warhammer in months :/ when I get back on here I shall take a look ;) a couple of people have made some good suggestions, maybe time soon to do another pack
Bhelliom 11 Jul, 2017 @ 4:27pm 
Roger didn´t you say in one of these chats that you felt the mods got little attention? I think the name has something to do with this. People will search for simply "Mousillon" when looking for mods for them, not Bretonnia. Just a heads up as I like the effort in making Mousillon fun to play. I would prefer living levies of peasant bowmen, a few yeomen and maybe recruitment limited trebuchets, for lore reasons, but these do look great.
Wolf King 27 Apr, 2017 @ 11:45am 
cool thanks! btw love the fallen knights
Wolf King 25 Apr, 2017 @ 5:05pm 
lmao it was late man, i was half asleep when i typed that lmao you can tell by how butchered the words are lol i love your mod, i wish i could mod and do my own overhaul for mousillon.
Bob  [author] 25 Apr, 2017 @ 12:07am 
Lol if that's how you feel :)
Wolf King 25 Apr, 2017 @ 12:04am 
listen man i gave you my suggestions, you commented that warranted further discussion. i appreciate your mod, just wanted to see it be as close to its bretonnian counterpart as possible like the mousillon reskin mod. sorry for taking a vested interested in your mod, it only means i enjoy it enough to see it become better. sorry for trying to show support.
Bob  [author] 24 Apr, 2017 @ 11:33pm 
there are limits! if you knew how to mod you would know that, I'm telling you what can and can't be done, and by the way...asking someone to make further mods and then complaining about the present mod is not very motivating lol this is a great community full of nice modders who make units etc for everyone to share, for free, when I first got into this game I could'nt mod, had no idea how, I was thus in awe of those who could, I certainly did'nt pick them apart, I gave suggestions and left it at that, I bowed to their knowladge of what could and could'nt be done, helpful ideas etc are always welcome
Wolf King 24 Apr, 2017 @ 11:25pm 
well considering youre making a mod based on undead versions of bretonnia maybe you would want to liken them as much as possible for thier living counter parts. secondly, people love saying start your own mod as if everyone knows how to mod or has the time to learn too.... you made the mod thus you put the chips in to do it, so saying something like that doesnt do much to improve your mod.
Bob  [author] 24 Apr, 2017 @ 11:23pm 
yups and the the shields are generally too big and bulky for the skeleton bodies hense I didn't use them, there are limited meshes in the database so this is only a representation, these are the best I could get under the circumstances, the core units should'nt have knight's armour either so where do you draw the line? you're free to make your own mod ;)
Wolf King 24 Apr, 2017 @ 11:17pm 
the shields in this mod for your core skeleton units should have the big shields the men-at-arms use for bretonnia. both your sowrd and spear skeletons like you have in your militia
Bob  [author] 24 Apr, 2017 @ 11:04pm 
right, not sure what your trying to say here, not liking the shields in this mod? or for future mods?
Wolf King 24 Apr, 2017 @ 11:02pm 
maybe not empire shields but that short kite shield youd see knights having. the pavie shield or the bretonnia shield should be what the core skeleton units use.
Bob  [author] 24 Apr, 2017 @ 11:00pm 
That would take a complete reskin :/ not aware that there was any empire shields in this mod?
Wolf King 24 Apr, 2017 @ 10:57pm 
could you also add bretonnia shields for peasants to the skeleton core units instead of empire infantry shields?
Wolf King 24 Apr, 2017 @ 10:55pm 
yeah i know, but itll help make mousillon feel like a mix between vampire counts and bretonnia. Also help expand the roster for VC as a whole and help role playing when you conquer all the human factions.
Bob  [author] 23 Apr, 2017 @ 8:16pm 
I can give it a go, wont be able to use Nehek etc though
Wolf King 23 Apr, 2017 @ 7:47pm 
awesome, i meant like human units, like l;iving knights, peasants, empire knights and their core units. to represent the human populations in sylvania and mousillon
Bob  [author] 23 Apr, 2017 @ 7:22pm 
This is for Muusillon AND vampire counts ;) yes I have thought about doing an Empire Rise version but it would have to cross the line between zombie and skeleton meshes, and yes I do have knights both mounted and foot coming out for this mod :)
Wolf King 23 Apr, 2017 @ 2:11pm 
general cool mod!
Wolf King 23 Apr, 2017 @ 2:11pm 
hey could you do a human version? like add bretonnia like units to mousillon and empire type units to vampires? to represent the human population? also are you adding dead knights to this?
Bob  [author] 1 Apr, 2017 @ 4:00am 
Aww thanks dude :)
Decomposed 1 Apr, 2017 @ 2:09am 
Just saw this! Niiiice! ;)
Bob  [author] 27 Mar, 2017 @ 3:48pm 
I see your point but with the amount of restrictions on the game already, I really don't want to make anymore, there is always Mousillon reskins?
TheCheeseBandit 27 Mar, 2017 @ 3:29pm 
It's mostly for thematic reasons, that was all. I like the idea of Mousillon being seperate from the regualr VC. So Brettonia themed units in Sylvanian armies kinda takes away from immerssion a little.
Bob  [author] 27 Mar, 2017 @ 10:17am 
Thank you :) coming for you that is indeed a compliment
nightmares42 27 Mar, 2017 @ 9:28am 
Nice:steamhappy:
Bob  [author] 26 Mar, 2017 @ 1:57pm 
Why would you want that? can take these to Mousillon and they even change colour for you :) They are meant for Mousillon lol and thank you
TheCheeseBandit 26 Mar, 2017 @ 1:03pm 
This is excellent work, is there any way youu could release a version solely for mousillon?
Bob  [author] 25 Mar, 2017 @ 2:23pm 
Thank you :) made a sense with the number of units I ended up making :)
The Prophet Of Truth 25 Mar, 2017 @ 1:59pm 
Damn you actually pulled a unit pack off, good job mate!