Total War: WARHAMMER

Total War: WARHAMMER

Drakenhof Division (Dead Rise II)
20 Comments
Bob  [author] 28 Oct, 2017 @ 10:09am 
I'll surely see what I can do, going to let things calm down a bit after the release though, especially after the elves update etc and the poor people who make pack file manager must be crying about the amount of info going into it what with Warhammer 2 base AND mortal empires, most of my mods I hope will be going into the big world :) and thank you, lovely thing to say
Marcus Kreed 28 Oct, 2017 @ 3:14am 
can you please made this mod working for the Total War:Warhammer 2 - mortal empires? cause it`s best unit pack in workshop!:steamhappy:
Bob  [author] 23 Sep, 2017 @ 2:09am 
Awww thank you :)
jasontaylor2014 22 Sep, 2017 @ 10:45pm 
Love your Units you got the right lore set
Bob  [author] 14 Sep, 2017 @ 10:13am 
@TheRandomoGuy
No Ranged Version is up and ready, sorry about the wait :)
Bob  [author] 11 Jul, 2017 @ 11:52am 
I'll see what I can do, very busy at the moment, there is a single unit of Drakenhof spears, wont be modding until after my EP gets released :)
TheRandomoGuy 10 Jul, 2017 @ 10:47am 
any chance you can add a version of this without missle units i enjoy the challenge an all in melee army like vampires presents
Bob  [author] 24 May, 2017 @ 12:57pm 
I shall work on it anyways at it does look nice, as for modding, like anything gets easier the more you do :) best of luck and here if you need ;)
Whysofurious 24 May, 2017 @ 12:12am 
You're welcome, i'm starting to mod something (enhancing a bit the speed and charge bonus for vampires on foot) and now i can really appreciate the works behind units mod for example :)
I notice that with some reskin the glowing eyes are back, but of course some of your colors get wiped out, and i don't like it (like the red barding on horses), but again having no glowing eyes it's not a very bid deal :)
Bob  [author] 22 May, 2017 @ 3:23pm 
Awww thank you, that's really kind of you to say :) Yeah, sucks they don't have the glowing eyes, it's down to the animation I took from the empire flagellants which unfortunately yes takes away the glowing eyes :( However when I get a chance I'll see what I can do as I love the glowing eyes too lol I shall be working with another modder soon to bring some more undead units :) Thanks once again for your lovely comments :)
Whysofurious 22 May, 2017 @ 2:58pm 
I try this and your other vamp mods in custom battle only for now, and they are awesome! i love them, even if i don't like ranged for vamps, the fact that i will soon start a campaign with them means that i can choose not to recuit them (btw, so far the best ranged units implemented in vc imho). I hope you and Decomposed will find the time to work togheter again :)
Just a little thing, your skeleton troops don't have the glowing eyes, it is doable to add them or is just too tedious?
Anyway great work :)
Bob  [author] 16 May, 2017 @ 9:41am 
Thank you :) it's for the standard bearers, some of the bits I took from the DLC, may work without but covering in case.
[széppe'] skreature 15 May, 2017 @ 10:13am 
Great addition for the Vamps, I have one question:
Why does this mod needs the Beastman DLC?
Bob  [author] 11 May, 2017 @ 3:30am 
Aaww thanks bro :)
Decomposed 11 May, 2017 @ 1:27am 
Good job Roger!!
Jezz 26 Apr, 2017 @ 11:30pm 
ah cool ;)
Bob  [author] 26 Apr, 2017 @ 11:15pm 
yups, should be ok for all vamp factions including mousillon ;)
Jezz 26 Apr, 2017 @ 11:11pm 
does this mod work for both vamps ?
Bob  [author] 26 Apr, 2017 @ 10:05pm 
Glad you like :) enjoy
Solace 26 Apr, 2017 @ 6:06pm 
Wow, just what I needed for my vamp run, thank you! :)