Stellaris

Stellaris

Soviet Humans SA
33 kommentarer
green gnome 21. maj 2024 kl. 14:14 
Dont think so
Leon J. 28. apr. 2022 kl. 4:49 
Is this mod still alive
Comrade Tom 19. mar. 2022 kl. 15:36 
so are we gonna have this mod fixed or am i gonna have to wait another 2 years?
Kepos 29. mar. 2020 kl. 8:25 
@Mikazan
Would love to see this mod updated. Sent you a friend invite, probably I could use some of the models.
Mikazan  [ophavsmand] 8. dec. 2019 kl. 0:46 
Actually i dont know how to make this mod working. It works as a "local" mod for me, but when i try to download it from workshop - smth goes wrong. New mod system is realy bad. I uploaded my local version, but i think it will not work for you all. If someone have ideas how to fix it - you are wellcome)
Kepos 29. jan. 2019 kl. 2:23 
Really love this mod, together with Shared Burdens some nice RPG is possible.

Lately, there is a well done Remastered Human Portraits and Expanded out, but your mod isn't compatible to combine them.

Would you mind to make your mod compatible or at least offer an RHP compatible SA version?
Kepos 22. apr. 2018 kl. 6:32 
Ah, thx the notice, @Mikazan. Didn't know about the scientist model.

If I use non-SA Soviet Humans together with HV, I am able to choose soviet clothing, although it doesn't show up in-game.

The only idea about why it isn't showing up together with HV would be Wick's Humans, but both mods WH and SHSA do work fine together.

BTW, I have a request: Are you probably expanding your idea and doing a Maoist Human model?
Mikazan  [ophavsmand] 22. apr. 2018 kl. 4:21 
And its strange, that he mentioned me, but not Ulmont (who realy made this model).
Mikazan  [ophavsmand] 22. apr. 2018 kl. 4:18 
Uhm, just launched Stellaris with both mods active, and i still have both HV species and SHSA. Maybe you have a problem with another mod?
As for HV - Okami used only a scientist model from this mod. So you will not be able to find another models in HV)
Kepos 22. apr. 2018 kl. 3:47 
Fine work. Thx!

One thing, it doesn't show up if I do have Okami's Human Variety active. Also, it shall be included in HV, it doesn't show up any longer.
Mikazan  [ophavsmand] 24. feb. 2018 kl. 0:41 
I guess it should work now. If you will find problems with it - please write about it here) It is first time when i update mod without initial files.
Sargento Ignacia 22. jan. 2018 kl. 18:00 
Still works now?
Zhong Xina 27. sep. 2017 kl. 14:25 
The mod conflicts with the new version.
Leif 8. aug. 2017 kl. 1:40 
I agree it'd be nice if the leader had a better outfit that didn't look like a buisness suit. Maybe a chairman Mao shirt?
Sargento Ignacia 29. juli 2017 kl. 22:27 
Communist international but scientist and ruler like they are rich?
Something is weird here, haha
Mikazan  [ophavsmand] 29. juli 2017 kl. 12:08 
Ah, as i said - it was a mod made for myself and my communist international game. It was based on the idea from Noon: 22nd Century. So my form of government was Science Directorate. So i used the same model for scientist and for ruler.
Sargento Ignacia 27. juli 2017 kl. 10:45 
Why does the Ruler and the Scientist look so bourgie though? Maybe give the Ruler a more military uniform, and the scientist just needs a lab coat
Kepos 3. juli 2017 kl. 6:59 
Request: Please make your mod unique (it's own folder), so other mods do not block it. Thx!
G.Poiser 13. maj 2017 kl. 8:20 
ok ;_;
Mikazan  [ophavsmand] 13. maj 2017 kl. 8:18 
As i wrote - i am bad at modding, and i used a portrets created by Ulmont) I am not good at drowing smth< so i can not make a new portrets/add medals, sry)
G.Poiser 12. maj 2017 kl. 23:37 
can you create East germany portrait ?
Phatchiken 9. maj 2017 kl. 15:47 
Actually, I just looked at your mod, and it seems like you DID flag them NOT to be used by
AI; yet the AI did use them anyways...

I should mention that this game was played on 1.5.1 (just scraped it because = updates :), not Adams patch; and that I do use some (well, more that some...) purely cosmetic mods, specially custom portraits, that may mess with this. Just thought ya should know.
Phatchiken 9. maj 2017 kl. 15:42 
Well, it does work for Ironman. Just had a game where they spawned as AI. Don't know about achievements, though...

BTW, I know it's probably a simple enough change to do oneself (and I will do it, after that game), but I think it would be better overall if the Mod didn't allow the AI to use this portrait. Just my 2 cents. Anyway, thanks for reviving this great mod, my Space Soviets just aren't the same without it!
Kepos 8. maj 2017 kl. 12:47 
Ah...recently added Extended Vanilla Clothes to my mod list...unfortunately it overwrites your fine Soviet Humans SA clothes.
Any chance to make your mod unique, so I could use both?
Mikazan  [ophavsmand] 29. apr. 2017 kl. 13:29 
Its last one in Humanoid section. I will add a picture.
WesFox13 26. apr. 2017 kl. 20:25 
I have it activated but I can't seem to find it on the selection menu for the "Species" part.
Jarl 17. apr. 2017 kl. 18:55 
Nice, now I can purge commies in space, thanks!
bubble baathist 14. apr. 2017 kl. 16:47 
thank you very much!
Duder 14. apr. 2017 kl. 9:11 
I had been wishing for this. thanks
Kepos 14. apr. 2017 kl. 2:37 
Thx a lot for SA version. :steamhappy:
ARCN7 13. apr. 2017 kl. 18:48 
United forever in friendship and labour...
1 0 1 1 0 1 0 0 1 0 0 1 1 13. apr. 2017 kl. 13:15 
Nice !
Mad Monarch 13. apr. 2017 kl. 12:42 
Thank you!!!! Now my Union of Soviet Sol Republics can flourish