Counter-Strike 2

Counter-Strike 2

Cavana
32 Comments
David Hasselhoff  [author] 29 Sep, 2020 @ 6:30pm 
This map is an unoptimized mess. I wouldnt really bother with it
Yop M4ch0 29 Sep, 2020 @ 9:15am 
Game stuck and hang when i walk to the stairs. I don;t know why
ZaihnY 3 Jul, 2019 @ 11:31am 
Alright, I wish you try to get both that, I enjoyed this map cuz it having really cool and unique arcitecture and stuff, haven't seem to suffer playing both teams here. Give that map anither shot, it is worthy :2018bestaward:
David Hasselhoff  [author] 3 Jul, 2019 @ 7:33am 
Might try again after I upgrade my computer to the new Ryzen 3. Maybe my compile time for the map will drop from a billion hours.
David Hasselhoff  [author] 3 Jul, 2019 @ 7:31am 
Because I have attempted optimization efforts and at this point they are not worth my time.
ZaihnY 2 Jul, 2019 @ 11:07pm 
It could be a good map to have although it needs some areaportals and hints blocks to not to be a pain for your PC.
ZaihnY 1 Jul, 2019 @ 10:53pm 
Hi! I am developing a mod for CSGO and found that map (in fact I found all maps in my collection), and it's cool! I wish to include that map in my mod too. May you add me so I'll able to explain more about the mod and map usages andsome minor changes if needed? >w<
David Hasselhoff  [author] 11 Jul, 2018 @ 1:52pm 
@bin.exe This map is dead. It is now Intel CPU Benchmark 2018. If you're getting low FPS it's because your PC is in need of an upgrade.
Sayeem Khardim 11 Jul, 2018 @ 1:40am 
Lag, too many stuff, too detail. Big framedrop at the large area (dock)
[BOOM] Dr. Gordon Freeman Ph.D. 8 Jul, 2018 @ 10:50am 
yo you fotgot other gamemodes as well for the map.
pawsume 14 Mar, 2018 @ 8:55am 
really good idea
Combo 5 Mar, 2018 @ 5:51am 
Very well made.
David Hasselhoff  [author] 10 Dec, 2017 @ 10:20pm 
Update getting released tomorrow if all goes well. Huge changes compared to this version. Very excited for people to get to play on the new version!!!
Razzle Dazzle 28 Sep, 2017 @ 6:37pm 
Outside paths from CT towards Tbase need a connector towards mid closer to CT side. Level changes between upper balcony and lower extremities are too long of rotates. Bringing back hostage maps with style!!
Lorenzo 17 Aug, 2017 @ 4:08am 
have u balanced the layout?
BlackSteelDragon 17 Jun, 2017 @ 9:33am 
good i never liked those
David Hasselhoff  [author] 17 Jun, 2017 @ 7:49am 
I would never want to add the changing layouts back.
BlackSteelDragon 15 Jun, 2017 @ 9:05pm 
does that mean you add the changing layouts back?
David Hasselhoff  [author] 15 Jun, 2017 @ 8:23pm 
Gotta hunker down on some layout bits first but yes, there will eventually be a box in the sky.
BlackSteelDragon 15 Jun, 2017 @ 8:06pm 
will add a 3d skybox?
David Hasselhoff  [author] 11 Jun, 2017 @ 6:41am 
Most definitely will. I have a great amount of love for old school Havana (Even with all its problems) and would never give up on this.
Lununz 11 Jun, 2017 @ 2:19am 
finish plz
Lununz 11 Jun, 2017 @ 2:18am 
nice job
H4DJIS ツ 10 Jun, 2017 @ 1:55pm 
Awesome map dude! :D I really like it! :steamhappy: :esprit:
icguy 10 Jun, 2017 @ 9:35am 
hey, is this intentional?
http://imgur.com/a/1JhDh
SYOX 9 Jun, 2017 @ 8:51am 
u were in 3kliksphilip´s video m8
David Hasselhoff  [author] 9 Jun, 2017 @ 6:51am 
Yes, I always have small problems like that with roof displacements if they're not clipped properly. I'll try fixing it for the next update.
Dr_Coomer 9 Jun, 2017 @ 1:02am 
Hey man, good work on the map. I dunno where to report glitches but in the arched corridor near T spawn you can get stuck in the ceiling (visible on the second last screenshot of the map on this page) I got screen shots of the bug if you need. ;)

see ya
wienners 4 Jun, 2017 @ 9:40am 
nice map, there are some edges at CT spawn where you get stuck
ksvly 24 Apr, 2017 @ 1:14am 
Love the use of de_canals map props. It's the only thing Canals was good for, the props and textures.
Hose Milk 20 Apr, 2017 @ 3:21pm 
Wot
Barion 18 Apr, 2017 @ 11:37am 
:thinking: