Cities: Skylines

Cities: Skylines

UG Pond 1x1 pack w/Fish
16 則留言
stmSantana  [作者] 2020 年 3 月 29 日 下午 3:36 
@Ciar Aon
Sure!
Madisonian 2020 年 3 月 29 日 下午 12:54 
Must have been a glitch on my end because now they're all moving again. *shrug*

Also, would it be okay if I used this to make a fish hatchery asset for the new fishing industry?
stmSantana  [作者] 2020 年 3 月 29 日 上午 12:26 
@Ciar Aon
Hmm, That's strange, it works for me now.
Madisonian 2020 年 3 月 29 日 上午 12:06 
Is it just me or did the fish stop moving after the Sunset Harbor release? (Yes I have them all enabled and tested it with only my asset editor mods on).
stmSantana  [作者] 2018 年 12 月 2 日 上午 5:26 
@cieran84
Looks so nice! Thank you use asset:steamhappy:
vitalii201 2018 年 8 月 24 日 上午 2:26 
Thanks for mod! Can you somehow convince the sims not to walk on the water?
zordork4 2017 年 8 月 20 日 下午 1:45 
love this, was wandering if you could make a triangle version of it, of a size say 5x4x2
stmSantana  [作者] 2017 年 8 月 7 日 上午 2:50 
@alborzka
(Google translation, Japanese to English)
I first made "Center".
It should be used sandwiched between "Left" and "Right".
But depending on where you put it, the ground may be exposed between "left", "center" and "right".
This is due to the fact that the specification of the underground of the game is not suitable for the narrow area (eg 1 × 1).
When "the ground is exposed" problem occurs, moving this park a bit with MoveIt mod will be fixed.
Furthermore, I made "Center B" to solve the problem without using MoveIt Mod.
Center B has holes at both sides of Center.
If Left and Right are placed there, the problem of "exposing the ground" will not occur.

https://steamuserimages-a.akamaihd.net/ugc/779532272592593302/04A7CCE278F821D8208CDA4E23290645B33CE009/
alborzka 2017 年 8 月 4 日 上午 11:19 
What is the difference between Center and CenterB? Why does CenterB have holes in the ground?
Macronomicus 2017 年 5 月 24 日 下午 4:21 
Cool! :steamhappy:
crylive 2017 年 5 月 20 日 下午 12:28 
BIg Like :)
Super_J 2017 年 5 月 20 日 上午 5:24 
Can This assert become prop so ppl can use it? Water is very hard to duel with. Your assert can be very good for eveyone.
Super_J 2017 年 5 月 20 日 上午 5:22 
This is outragely good.
stmSantana  [作者] 2017 年 5 月 20 日 上午 2:03 
FIx: Error messages (Duplicate prefab name)

@Big Bad Nonja
All OK!
Big Bad Nonja 2017 年 5 月 19 日 下午 5:16 
Very beautiful asset !
Are the errors bad? Does the asset plop ok?
stmSantana  [作者] 2017 年 5 月 19 日 上午 9:26 
This is working now, but there is sub-building name errors.
I'm going to fix it later...