Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

NordoUnit Compilation - Sebidee Compatibility Add-On (Old)
42 Comments
Jason Wolf 3 Feb, 2019 @ 6:38am 
Thank you for make this. I used it to update sebidee's unit mod for myself.
Nor Dogroth  [author] 22 Oct, 2018 @ 1:51am 
When you use my unit packs ans this add-on it works perfectly. Updated data is part of this add-on. You can ignore the „outdated“ warning.
However, Sebidee‘s mod was updated for patch 19 I think and still works, but without my updateds and foxes of course.
Blade 21 Oct, 2018 @ 5:48pm 
Glad to see you keep updating your work, but not for that Sebidee's Unit Roster Overhaul! Compared with you, that author just refuse to response audiences and haven't been updated since patch 18. I am not sure that mod would even work.....
Jason Wolf 22 Sep, 2018 @ 6:04pm 
If you have time.
Jason Wolf 9 Sep, 2018 @ 7:07am 
Could you you make a standalone version to update and fix Sebidess unit mod?
Nor Dogroth  [author] 26 Aug, 2018 @ 9:26am 
Okay, I updated the package including updated unit lists from Sebidee's mod to fix all the weight-class mismatches.
Nor Dogroth  [author] 22 Aug, 2018 @ 1:10pm 
Don't worry, everything should work even without an update.
henk 22 Aug, 2018 @ 10:40am 
Yes please, just remove incompatible stuff :)

we havent seen sebidee for a while by now
Nor Dogroth  [author] 22 Aug, 2018 @ 10:29am 
Tell me how should I update it before Sebidee updated his mod?
jayful 22 Aug, 2018 @ 6:40am 
Please update
CTG 19 Apr, 2018 @ 10:45am 
it fine man, keep up the amazing modding!:steamhappy:
Nor Dogroth  [author] 19 Apr, 2018 @ 10:31am 
Try it out but I think it's needed. It's long ago, sorry.
CTG 19 Apr, 2018 @ 4:53am 
do you really need part 5? or is it optional?
Nor Dogroth  [author] 23 Mar, 2018 @ 1:07pm 
Sorry, I do not have time to explain the pack file. If you want to change it, you have to check for yourself what's in it.
Jason Wolf 23 Mar, 2018 @ 12:51pm 
Did you give the units that were removed to the minor factions? If so I might leave them in.
Jason Wolf 23 Mar, 2018 @ 12:40pm 
Thanks. What areas should I remove? I just want the naval units and the fixes. I don't use champLoo's unit pack.
Nor Dogroth  [author] 20 Mar, 2018 @ 8:35am 
Use the pachfilemanager and delete all tables you don't want. Make sure to miss no entry that referrs to another entry you delete. After this save it as new pack.
Jason Wolf 19 Mar, 2018 @ 9:39am 
Can you tell me how to edit this so I just have the naval units and the bug fixes?
Alexander The Greek 11 Mar, 2018 @ 3:01am 
Ok, then I will use it and click the update when you are ready.
Nor Dogroth  [author] 10 Mar, 2018 @ 11:52pm 
It works without update. I will do a balance checking before updating.
Alexander The Greek 10 Mar, 2018 @ 5:19pm 
You need to update pack 3 so I can use this.
GreasySauce 4 Jan, 2018 @ 4:46pm 
Just discoverd your mods, Thank you! great work.
Hawk™☆KevRockZ☆ 29 Dec, 2017 @ 2:18pm 
Thank you! :)) great compilation btw.
Nor Dogroth  [author] 29 Dec, 2017 @ 1:34pm 
it's included here so you don't need it extra
Hawk™☆KevRockZ☆ 29 Dec, 2017 @ 1:20pm 
Question Nor: Is Sebidee's URO removed units submod included in this mod or just included in the compatibility so you need it extra? Thanks. :)
Nor Dogroth  [author] 21 Dec, 2017 @ 12:47pm 
fine
Alexander The Greek 20 Dec, 2017 @ 2:21pm 
Sorry, my mistake. I didn't use all the required items. Now, it works with everything.
Alexander The Greek 20 Dec, 2017 @ 2:13pm 
But, this happened to me. But I will try again without any mod even with the mods without conflicts.
Nor Dogroth  [author] 20 Dec, 2017 @ 10:49am 
no it doesn't crash the game and it's updated for the latest patch
Alexander The Greek 20 Dec, 2017 @ 10:03am 
Because crash the game
Nor Dogroth  [author] 20 Dec, 2017 @ 12:39am 
why should I update it again??
Alexander The Greek 19 Dec, 2017 @ 8:41pm 
update
Nor Dogroth  [author] 3 Dec, 2017 @ 10:40am 
I uploaded a new version of Part 3 because the old one is broken. With it everythng works fine as I can say.
Nor Dogroth  [author] 3 Dec, 2017 @ 8:01am 
yep, Steam didn't upload Part3 yesterday. Im working on it.
Stanislav78RUS 3 Dec, 2017 @ 1:09am 
Since NordoUnit Compilation Part 3 does not work with the new update, this mod also does not work.
Ale 4 Jun, 2017 @ 3:30am 
You can mix and match the individual mods in a few different ways and still run this.

In this case, I had all of pack 3 and pack 4 running individually, minus CUE (and the Tylis fix) because CUE conflicted with something else I was running at the time for a campaign. The new version has deconflicted this. Really do appreciate the mod and the effort, thanks.
Nor Dogroth  [author] 4 Jun, 2017 @ 2:01am 
However I'm not sure if it works with the single mods instead of the compilation packs. There I've modified the CUE to make it playable with the other mods like champloo's.
Nor Dogroth  [author] 4 Jun, 2017 @ 1:56am 
So you are not using the NordoUnit Packs listed on the right side? You really need either those packs 3 and 4 or champLoo's Gold Unit Compilation, Tribes from the Coasts, Forests and Steppes of Sarmatia, excessive zero's CUE and MRD Carthaginian Army Expanded because the add-on is designed to work for these mods in addition with Sebidee's Overhaul.
Ale 3 Jun, 2017 @ 1:52pm 
Hey man, appreciate what you're doing here and that you're updating regularly.

Odd bug to report: This mod has been hanging the game on startup for me since this last update. I've been able to work around by adding in CUE by excessive zero, which I hadn't been using prior, but then can't load saves from that version.

Keep up the solid work.
Jason Wolf 22 May, 2017 @ 3:20pm 
Okay
Nor Dogroth  [author] 22 May, 2017 @ 10:09am 
What do you mean? These changes are for compatibility reaons. If you want to play Sebidee's Mod only you don't need this add-on.
Jason Wolf 21 May, 2017 @ 2:51pm 
Can you make a version that doesn't change anything from the mod?