Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When you reduced Robot/Droid/Synth down to +15% Minerals (I assume to match with % of the biological bonuses) you created a case where partially organic Strong/Very Strong Cyborgs are superior miners to the tireless industrial Droids, even before you factor in the Happiness bonus. Something about that seems very wrong, especially since it's not difficult to setup. I haven't tested it but I suspect that Cyborg-Proles will also be better miners than the Robot line.
Personally I'd recommend lowering the bonus on the Cyborg trait down to +10 or 5 for Minerals (and maybe Energy - your Cyborg trait is very strong, since it can be combined with Bio trait bonuses so this may be the more "balanced" option).
Just my 2 cents (as the saying goes), and thank you for your efforts modding.