Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
You can also check the Fort Fights Hammer Documentation discussion on this thing to find out how to make/edit your own maps to support the mode
i want to use arc9 tarkov weapons or arccw instead of the shite hl2 guns
The capsules themselves and the remains from the scanners themselves do not disappear and lags appear.
Includes 4 jeeps per side, and is intended to introduce a new look and dynamic for Fort Fights!
Be sure to come try it out at 199.127.63.157:27027.
ladders are buggy too, they're not the "press E to start climbing then jump-E again to get off" they're the "Go left or right and you die" there is little place to optimize rather than a FarZclip and 2 big, solid buildings used as area portals, anything else is not optimized since the window spam and removable building faces allow little to no optimization.
the map needs a remake fast