Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
thankyou
for design
puzzle obvious, but very tricky.
took a while getting the gels exactly in the right places.
their placement was trcky, but when placed right, the rest was easy.
no ninja skills required.
I have just updated my 3rd map, more puzzles etc.
please try & if you remember the original, comment on whats better & worse etc.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=81325673
@Raemari : Oh sorry about that -_- You probably fell into the goo close to the button where is the autosave block... I placed it here to be sure that the player will walk in ^^"
But save blocks seems to be a bit larger than 1 block, so sadly it can be activated from a deadly place -_-"
I could probably fix that by moving both button and save block away from the goo ^^ Will do thati f I update the map later ;)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=93887589
For those playing it, the idea is simple, but the execution is critical. You need just the right amount of each gel to perform the technique. Also, you may not land the jump correctly the first time you do it.
@cyron43 : It is not, but the pre-alpha tests are starting ^^ And the discussion about them is here ;)
/me goes looking...