Arma 3
[SWU] Immersion Sound Pack
203 kommentarer
MrJayDarlington 11. juli kl. 9:15 
Are there any plans to expand this?
Lady Inquisitor 13. juni kl. 21:12 
@swurvin Thank you!
swurvin  [ophavsmand] 13. juni kl. 17:08 
@Lady Inquisitor Sure, no problem.
Lady Inquisitor 13. juni kl. 0:55 
Hello!

Would like your permission to pack this mod into an modset for a unit. The mod itself is unlisted and isn't distributed outside the unit.
georgecorrie the rock 12. apr. kl. 4:09 
i like if more zombie sounds into the mod
DMZ 21. jan. kl. 7:03 
Dear swurvin,

Is it allowed to pack this mod with a bunch of other smallers mods into a steam-hosted compound pack to avoid a modpack with 3000 mods in launcher? The compound mod is for use for one unit and isn't usable by anyone outside the unit.
MISSISSIPPIFREDMCDOWELL 9. dec. 2024 kl. 18:44 
yeah probably, is there any sound mod you recommend me to combine this with?
swurvin  [ophavsmand] 9. dec. 2024 kl. 16:31 
@MISSISSIPPIFREDMCDOWELL Dont think I've had that issue or heard of it before. Might be other mods maybe?
MISSISSIPPIFREDMCDOWELL 9. dec. 2024 kl. 13:49 
hi! play sound stops working in zeus when i jump into 1st person
Deathmarine 28. okt. 2024 kl. 4:03 
how do you make a mod like this im very intersted?
Deathmarine 15. apr. 2024 kl. 2:24 
hey how do you make a mod like this im very intersted?
swurvin  [ophavsmand] 11. aug. 2023 kl. 17:13 
Yep.
Xenoscout 11. aug. 2023 kl. 16:13 
does this also work with Zeus enhanced?
swurvin  [ophavsmand] 4. apr. 2023 kl. 8:54 
Both
GTG | Anoreth 4. apr. 2023 kl. 4:15 
server side? or client side? or both?
Willy Stroker 6. mar. 2023 kl. 6:02 
Wow exactly what i have been looking for
Snow_Huss 23. jan. 2023 kl. 6:43 
Thank you :steamthumbsup:
swurvin  [ophavsmand] 22. jan. 2023 kl. 11:14 
@Snow_Huss they are in zeus only. You can use them via triggers but it's a bad method for it and can be buggy. Place a game master module down and you can place, delete and move them in real time.
Snow_Huss 22. jan. 2023 kl. 11:07 
Can't see play sound/music modules in editor?
76561199136209082 16. dec. 2022 kl. 22:30 
does arab ai's say allahu akbar?
spikey16. 10. dec. 2022 kl. 18:47 
cant find it in edan editor?
swurvin  [ophavsmand] 24. nov. 2022 kl. 4:05 
@Cmdr.Foran the animations can be added while in zeus using Zeus Enhanced.
Foran 23. nov. 2022 kl. 21:45 
and there's couple of action mods you use, what's its name? please
swurvin  [ophavsmand] 23. nov. 2022 kl. 8:38 
@Teamson Yes this would be required. No one would hear the sounds since they need the sound files to hear them.
swurvin  [ophavsmand] 23. nov. 2022 kl. 8:37 
@Cmdr.Foran Thank you very much, I remember having fun making the video haha.
Foran 23. nov. 2022 kl. 5:03 
your video is so cool !!! :steamthumbsup: it's so realistic than original when add surrounding sounds, I wish couldn't wait to watch more !
Teamson 4. okt. 2022 kl. 17:04 
Would this be needed as a dependency?
swurvin  [ophavsmand] 19. sep. 2022 kl. 4:38 
@Ranger_Actual yes, works through triggers. You can find the drop down menus for sounds at the bottom.

This is built for use in zeus though, so there could be issues with sounds via triggers.
Ranger_Actual 19. sep. 2022 kl. 0:52 
Does this work in Eden Editor? I been trying to use WW2 sounds for my WW2
Miller 21. juni 2022 kl. 2:29 
Thanks.I shall try again.
swurvin  [ophavsmand] 20. juni 2022 kl. 7:24 
I dont think arma supports .wav which means you would need to convert from .wav to .ogg
Miller 19. juni 2022 kl. 20:18 
Can you tell me how to add a .wav file in cfgmusic class? I try many times, but it doesn't work.
roggebogge49 8. feb. 2022 kl. 3:32 
I place "PLay Sound"-module in the terrain with Zeus, but i cant edit sound, when i try to click on it. Need instructions.
ExtaaZ 9. jan. 2022 kl. 2:39 
@ΛZΛMIO143 , in eden editor module audio or take simple "simple singleplayer cheat", repeat my first option
ΛZΛMIO143 7. dec. 2021 kl. 17:45 
Where do you get those sound effects?
Tummy 27. aug. 2021 kl. 0:38 
Certain tracks are available to me in the editor but not with the sound or music module as zeus in game. Such as the platoon theme.
swurvin  [ophavsmand] 7. maj 2021 kl. 8:14 
If it's there it would be Siren or Alarm.
Tech Priest 6. maj 2021 kl. 20:36 
Have not been able to find it sadly...Do you happen to remember the name of it?
swurvin  [ophavsmand] 6. maj 2021 kl. 20:01 
@antiquus it does. I could be wrong as I haven't played properly in a while. But I think I added one at some point.
Tech Priest 3. maj 2021 kl. 12:53 
@swurvin Hi does ths mod add any Air raid sirens or nuclear siren sounds? If not do you know of any mod that does this
swurvin  [ophavsmand] 27. apr. 2021 kl. 13:47 
They can be played through a trigger yes.
Vectif 25. apr. 2021 kl. 23:45 
can these sounds be used in Trigger to be played in 3D/by proximity in Eden? As in, with the environment category
Medibar 7. apr. 2021 kl. 17:48 
Nice
swurvin  [ophavsmand] 7. apr. 2021 kl. 15:20 
When I have more time I'll probably add more.
Medibar 6. apr. 2021 kl. 22:21 
Any chance we'd see more sound effects added to the mod?
AlphaAmpersandOmega 15. mar. 2021 kl. 6:53 
If you're ever looking for more radio sounds, I found this great compilation from MW2:
https://www.youtube.com/watch?v=QV_C0G1KawU

@swurvin

Love the mod!
Alex Mason 5. feb. 2021 kl. 10:55 
yo how would i do something like this? i wanna have it to where i can play IRA Music and place it down in zeus at certain times?
O B S E R V E R 31. jan. 2021 kl. 17:24 
@swurvin I gotcha, but is there any way to set their volume, and have them loop (apart from checking the 'repeatable' in the trigger)
swurvin  [ophavsmand] 31. jan. 2021 kl. 16:05 
You need to use triggers if you want to use it in the mission editor. Trigger>music and sound dropdown menus.
lucanarchy 29. jan. 2021 kl. 7:09 
it works on zeus but not in the mission editor. too bad it looked cool