The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

9 Divine Amulet & Ring Both Hands PURCHASE/DROP ABLE
47 Comments
Phoenix Knight 13 Nov, 2018 @ 9:02am 
Hey, just wondering what the ESP is called. Damn thing won't uninstall, so I need to track down the esp.
droagan1 16 Sep, 2017 @ 7:25pm 
i would like it if i could find a mod that lets females marry females
droagan1 16 Sep, 2017 @ 4:58pm 
it does work good :)
jconsort  [author] 16 Sep, 2017 @ 10:46am 
@droagan1 should work fine with anything.
droagan1 15 Sep, 2017 @ 6:26pm 
is this mod for people with all DLC's?
bmben29 4 Oct, 2016 @ 1:37pm 
okay, thanks for the quick answer
jconsort  [author] 4 Oct, 2016 @ 11:03am 
@ bmben29 Sorry, personal issues prevent this. You are free to rename and repost, I never care how the code is used.
bmben29 4 Oct, 2016 @ 10:23am 
Would you mind renaming the .esp? I'm merging my mods for the performance benefit and had no idea what the .esp went to until I reinstalled this mod.
jconsort  [author] 24 Nov, 2015 @ 5:12pm 
No need to let me know, I don't need credit of any type and am glad you enjoy the mod, just let any where you upload it use it however they want to spread the game's fun!

In fact, if you want to upload any of my other mods you are welcome to do so, no conditions, use as you see fit, take all credit, I don't mind!
captmarc123 24 Nov, 2015 @ 11:00am 
wow ok THANKS will do this as soon as I learn how to do it correctly and THANKS again this mod is a must have in every playthru will let you know when I get it done
jconsort  [author] 14 Nov, 2015 @ 12:55pm 
I wont upload it there (very lazy) but you are welcome to do so and YOU can take credit for it, I do not care, I give permission for any and all use in any way you like and nothing is required .. enjoy the game!
captmarc123 6 Nov, 2015 @ 10:11am 
can you post this into another site? I ask ONLY because once AGAIN when they (steam) uploaded a "client update) they un-subbed or deleted ALL my mods from steam and as history shows it takes DAYS if NOT weeks for them to fix this (they NEVER acknowledge it ever happened tho) please nexus or ANY other site as I really love these rings etc
jconsort  [author] 2 Apr, 2015 @ 10:10am 
I have tried to duplicate this problem and I cannot. Try checking your mod order. Its just a ring in slot 60, a shield should have no effect at all.
dgr 2 Apr, 2015 @ 8:40am 
Seems I have a small problem....when I equip a shield, the left hand ring automatically un-equips and I have to manually re-equip the left hand ring after unequipping my shield.
Anyone else seen this happen?
jconsort  [author] 17 Mar, 2015 @ 8:21pm 
In response to (As it was written before it is corrected)

moosedev101 6 hours ago Delete
it bothers me that you mispelled ingots for every time it appears as ignots. i hope ur dislexic otherwise it would be sad.

No I MISSPELLED it once and copied and pasted the error. i am disappointed that you find such mistakes sad, I hope you get more joy from the game. Also try not to criticize others for their MISSPELLING , it only makes other people dislike you or perhaps think YOU'RE DYSLEXIC.

And yes I corrected the error, yet nothing I did or you did made me sad. (Manners are for everyone.)
moosedev101 17 Mar, 2015 @ 1:37pm 
it bothers me that you mispelled ingots for every time it appears as ignots. i hope ur dislexic otherwise it would be sad.
jconsort  [author] 11 Nov, 2014 @ 10:55am 
@ biltart_clorn That's why only the combined rings have the increased carry weight (they are also expensive to craft). I have found they all become obsolete at around level 40, I enchant my own rings then (my other mod allows left hand rings to drop and enchant.

The rings are powerful for low levels but enchanted are better.

Thanks for looking at the mod.
biltart_clorn 11 Nov, 2014 @ 9:02am 
They border on way overpowered as is, but the increase in carry weight puts them over the top. I like the idea though. They make an interesting combination of buffs for nonspecialized characters. I would suggest losing the increase in carry weight, and making them heavy to provide some penalty for using them. This should be particularly true if you are using all three.Doing the work of the gods would have some hardship involved with it.
jconsort  [author] 24 Sep, 2014 @ 1:54pm 
gertrudeschmidt 22 Jul, 2014 @ 6:52pm 
Is it possible to add a "blank" ring for the left hand so that we can enchant one ourselves?
Jo_Blow 19 Apr, 2014 @ 1:38am 
Thankyou...very helpfull and working well with all DLC ..games :)
Mutare 20 Nov, 2013 @ 12:35pm 
TY I found this to be a useful mod, I have so much trouble finding the amulets with Vanilla.
AzraelMuad-Dib 23 Oct, 2013 @ 10:21pm 
Cool, I always liked the Amulet of Akatosh as a starter set item, now I get a ring, too. :)
Whisp 5 Sep, 2013 @ 9:21pm 
This is a good mod. Works out great for me and I'm sure a lot of other people here also. Thanks.
jconsort  [author] 5 Sep, 2013 @ 9:10pm 
As requested by a friend the starting Helgen dungeon now has one of every Nine or Eight ring and amulet.
jconsort  [author] 19 Aug, 2013 @ 10:12pm 
Corrected the Zenithar ring recipe and added 50 carry weight to each Nine (or eight) ring and amulet!
Whisp 2 Mar, 2013 @ 10:47pm 
Thank you, this makes things a little more simple.
jconsort  [author] 28 Feb, 2013 @ 9:42am 
@Solarflame just use the console to add gold, why edit it when it would take a long while to explain how to use the editor (it is very easy, i learned from reading the tutorials and some programming experience)...to get gold after open console with the ~ key use player.additem f 100000 then hit ENTER
Avajain 27 Feb, 2013 @ 12:37pm 
Thanks, but How do I change it? I know I gotta use the editor but I dont know how it works...
jconsort  [author] 27 Feb, 2013 @ 8:40am 
@ Solarflame15 would allow people to purchase all the materials from vendors, use 15 ignot and make a profit selling the "nine" ring or amulet. it stays at 50. BUT its very easy to edit for personal use, go ahead, whatever makes the game more fun for YOU...:) (Why play if its not fun?)
Avajain 26 Feb, 2013 @ 4:46pm 
I think 50 gold is a bit much. maybe more like 15?
jconsort  [author] 22 Feb, 2013 @ 1:26pm 
@eveningstar Thanks again! Try "Secrets of True Master Training"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=128581416
These set of books act as portable master trainers any skill (and to 100 not 90).
They can be purchsed, found and dropped off of enemies.
eveningztar 22 Feb, 2013 @ 11:23am 
I feel the urge,almost compelled,to come back and say it again: This mod is great,should be a part of the game from the start. Thanks.Big thumbs up...^^
jconsort  [author] 15 Feb, 2013 @ 8:54am 
@Klownzero thanks!
KlownZer0 15 Feb, 2013 @ 5:43am 
Thumbed up :)
jconsort  [author] 14 Feb, 2013 @ 12:17pm 
Thanks all now if more people would thumbs up the mod LOL.
eveningztar 14 Feb, 2013 @ 12:51am 
So,now i have checked this out, and the conclusion is that i totally love this mod. Thank you again for all the time you spendt and the work put into this.A great mod,and should be part of the game in the first place i think.I will most def try out youre alch book too^^
KlownZer0 12 Feb, 2013 @ 6:11pm 
One badass mod holmes, Love it!
jconsort  [author] 7 Feb, 2013 @ 12:52pm 
@ eveningzstar TYVM ..check out my alchemy book too, saves time from having to look up ingredients online and it has no dependencies and is compoatible with everything
eveningztar 7 Feb, 2013 @ 12:56am 
I think this looks like a nice addition to my game,as im trying to keep the "cheats" to a bare minimum for the game feeling and stabillity this looks like a good game expander and not so mutch a cheat. Thank you, for the mod and the time you spendt making it :)
jconsort  [author] 1 Feb, 2013 @ 9:06pm 
Now all rings or amulets can be purchased from Farangar to save some time in creating the jewelry of the Nine or the Eight. Also any ring can be converted to an amulet and the reverse is true.
jconsort  [author] 6 Nov, 2012 @ 8:47am 
They stack, i have checked with 2 shouts and they appear to stack (am using blessing of talos from the shrine also however)
Unrelenting Force
Recharge with talos blessing 12,16,36
Recharge with talos blessing and 1 ring or amulet of nine 8,11,25
Recharge with talos blessing and both "Nines" jewlery 5. 6, 14

Ice form
Recharge with talos blessing 48,72,96
Recharge with talos blessing and 1 ring or amulet of nine 33,50,66
Recharge with talos blessing and both "Nines" jewlery 18,27,36

(those two are the only ones I have curently all three shout words)

As you get past level 60 or so with a 100 enchanting and 100 alchemy the rings and the amulets becme obsolete and self made items are better (use them on a follower..:). (Though in vanilla there is no fortify shouts effect so you might want to keep the ring and amulet active (it cannot be disenchanted that would be OP)
dgr 5 Nov, 2012 @ 5:32pm 
Do the Ring and Amulet bonus' stack? I am wonderng as I have made both and currently are wearing them together.
I don't feel that the bonus of either are being applied, especially when I shout, the cool down timer appears to be back at the full un-enhanced vanilla time. I* will experiment more as this is a first impression when using the items.
Love the concept though, and a great implementation. Great work. :)
jconsort  [author] 14 Sep, 2012 @ 12:32pm 
jconsort  [author] 14 Sep, 2012 @ 11:39am 
I put the gold as "expenses while crafting." As you are "destroying" nine holy symbols to craft either the big ring or amulet, the gold is to placate the wrath of the gods.
Gold ignots can easily be forged from coin and have a fixed cost, the ring or amulet of the eight or nine have such a large re sale value (over 4000 at base) I did not want people using this as a cash cow.
Of couse not all the gold is in the jewelry..:)
Thanks for your comments though and I hope you enjoy the mod as much as I do <please feel free to edit it for personal use , it's very easy to do>
Also as the ring and amulet require require one each on the forge menu, it's difficult to read the indgredients requirements on the menu, one of each plus the 50 gold ignots is easier to see then 3 of each gemstone.
Carlzilla 14 Sep, 2012 @ 11:06am 
Seems like an interesting mod. The only thing I'm going to suggest, if you want to make it a bit more challenging, instead of requiring 50 gold ingots (that's a BIG amulet) require 3 of each flawless gem or something. 50 ingots just makes no sense if you're trying to have the game be realistic and immerseive.
Omega Prime 14 Sep, 2012 @ 9:47am 
this mod actualy sound verry interseting, might actualy try this out.