Cities: Skylines

Cities: Skylines

Quad's Project Utopia 2
19 Comments
ASOM30 23 Dec, 2022 @ 5:45pm 
Rico?
Longhaul 10 Apr, 2022 @ 12:02pm 
Built entire areas and they don't show up... ideas?
BIll Dauterive 23 Aug, 2021 @ 1:57pm 
@The Burn99 you can add growable buildings to a style and paint a district and just have it set to that style, but you would need buildings that go from lvl 1 all the way to max in the style.
Quad Rioters  [author] 23 Jun, 2021 @ 10:56am 
There might be some mod to help with that but I never tried. Sorry.
Northern Blaze 23 Jun, 2021 @ 10:33am 
Is there any way for me to get rid of the vanilla buildings? or do I just have to sulk with the mixture? lmao
Quad Rioters  [author] 23 Jun, 2021 @ 10:26am 
These assets should randomly grow along with the vanilla buildings.
Northern Blaze 23 Jun, 2021 @ 10:09am 
I downloaded this mod and currently have it active, but the vanilla buildings are still popping up. How do I fix this?
天涯归梦 3 Jun, 2021 @ 7:58pm 
谢谢
indapni 13 Mar, 2021 @ 11:01pm 
Totally excited to see this in my suburbs!
Naliwe 10 Dec, 2018 @ 1:28pm 
Hey!

Thanks for your time :)

Yeah that's what I thought while reading the comments on your other affected mods, so I hoped I could explain a bit better.

I would have thought the game handled the growables in a style better than "Does it have a Workshop ID ?", that's a bit sad ~
So yeah, I guess too bad for multi file growable mods. Maybe it's worth mentioning to the devs though

Again, thanks for the assets, they're great x)
Quad Rioters  [author] 9 Dec, 2018 @ 4:58pm 
Sorry, other comments. I didn't get what you mean before.
Quad Rioters  [author] 9 Dec, 2018 @ 4:58pm 
Hmm... that means I have to re-upload individually, also means uploading the same assets again... Styles have always been my enemy since day one. I can't get it to work ever.

Alright, I now learn that I have to refrain from uploading multiple assets at once... at least the growables.

I will decide what to do in a moment.

Naliwe 9 Dec, 2018 @ 11:03am 
Hey!

Love the assets, really, but it seems like every time you bundle items together in your mods, only one of them is correctly loaded in the Contentn Manager.

For example, in this mod, only Pi loads up. The other ones are reported "Missing" by the Style they are in, in the Content Manager.
For your other mod with Reel and such inside, only Reaver loads up.
For the Hydroponics, only the OpenAir version loads up.

I'd love to be able to use them in my games, but can't find a way to make it work.
Could you look into it ? It seems I'm not the only one having this kind of trouble.

PS: I've tried clicing the Subscribe to All button in the Content Manager, but it just looks like it does something, but becomes available to click again some time later, not changing anything to the situation.
meow 30 Oct, 2018 @ 8:59am 
I can't get these assets to show up in game. It shows each asset as 'missing' in the Content Manager.

Amazing work on the entire set! Thank you for your time :)
PoloB 16 Jul, 2017 @ 11:59am 
Great work! But why still needs to paint the block first when plop it through RICO?
Zefnoly 6 Jul, 2017 @ 8:21am 
Very nice modern designs! Always loved what you do to futurize this game!
Whitefang Greytail 30 Jun, 2017 @ 6:02pm 
Ooh. I like that. That's very neat!

And I think windrealm needs to be poked to fix their 3rd party image hosting rights. :p
Quad Rioters  [author] 30 Jun, 2017 @ 9:29am 
For that, I would recommend you to use Find It mod to plop it.
van_nova 30 Jun, 2017 @ 9:25am 
RICO?
Atleast the thumbnail so it shows up, I hope.