Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
Is there a map ID similar to the outpost for me to use the command /warp instanceworld:mapname
I haven't touched this mod at all. Iron Bridge and Airbase 1 also use vanilla biomes.
I'm not sure if its an issue with the fact I'm using a mac or a change from more recent updates for US.E have caused some trouble.
Log file or I can't help.
*points to description*
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1111159255
Prop pack is up. The sprites are from Gnio and I couldn't make a destroyed version of a tank myself but there's some extra props in there you could use.
Well that's odd.
I should've mentioned that these objects were never meant for player usage as they have no real hitbox and were only meant to be used as map props so the code may not support proper player use.
I'll make a prop pack from this mod tomorrow.
pvp_swatvan
pvp_taxi
pvp_car
pvp_policecar
pvp_condor
Still works. The only map that needs the dependency is the Cargo Plane map.
Starbound on steam uses Peer to Peer connection so to invite (if anyone actually does...) is simply pressing the "invite to game" button.