Starbound

Starbound

Shadow/Fenerox Crewmember Dialogue
36 Comments
Star Berry 7 Dec, 2023 @ 2:31am 
Still having the same issue as last year, in that Playable Fenerox Mod's placeholder dialogue still trumps this mod's dialogue when installed.
Rambler  [author] 6 Jul, 2023 @ 7:34pm 
@Cotton frackin universe changes so much with the base game that this isn't a surprise to hear unfortunately. I no longer maintain this or any other of my mods that are publicly available on steam though and none of my mods have been tested with frackin universe, though if you or anyone else makes a patch or their own version that does work I'll link it in the description.
Cotton 4 Jul, 2023 @ 5:11pm 
Is there any support for the Frackin Universe Crewmembers? Tried getting a Fenerox Scientist and they just had the regular dialogue.
Star Berry 28 Apr, 2022 @ 11:35am 
Tested it; Playable Fenerox Mod's placeholder dialogue takes precedence over this mod. In other words, even with both installed, Fenerox crewmates still say things like "Fenerox will follow 1" and "Fenerox stay put 4."
Assassin 19 Apr, 2022 @ 9:55pm 
Both will work at the same time, yes.
Rambler  [author] 19 Apr, 2022 @ 9:54pm 
It should be, but I haven't personally tested it
Star Berry 19 Apr, 2022 @ 4:08pm 
Is this compatible with the playable fenerox mod?
Aethis 7 Sep, 2021 @ 2:47pm 
ima hold up a pieca paper to one of these guys and they gonna join
Assassin 19 Aug, 2021 @ 8:11am 
Shame this isn't being updated, as I've seen a few placeholder lines been used, things like "Fenerox respawn 2"
Rambler  [author] 18 Jan, 2020 @ 8:18pm 
No it won't unfortunately, inspection dialogue is stored on the objects files meaning I'd have to edit every individual object to make it pop up when inspecting. In fact since crew can inspect objects you'll also notice they'll break character to comment on a chair.
I've considered working on a mod for it before but it's simply too much work.
Trismegistus 18 Jan, 2020 @ 11:57am 
Is this mod compatible with PC classes, e.g will it make my shadow race pc inspect things and just say ... because I really want that.
MegaMato 7 Jul, 2019 @ 1:48pm 
Now maybe throw the Agarans in there so my crew of weirdos can be completed. I love this.
SHOPPIP 7 Jul, 2019 @ 12:49pm 
..?
Rambler  [author] 15 Feb, 2019 @ 8:40pm 
Ah, Ill get around to fixing them eventually, but probably not for a long while considering how life is going. Thanks for the heads up!
raichuchu 15 Feb, 2019 @ 12:46pm 
Hey there, noticed a few minor grammar errors in the crewmember.config.patch and a couple in the crewmember.npctype.patch. Nothing major, just some phrases missing the apostrophe in "what's" and "let's" that I noticed while looking for a few paths for a little personal patch. I noticed one other in the crewmemberjanitor as well but that's nothing big either, just missing a space in "a lot"! I fixed them up for myself already, if you'd like I could toss the files your way if it's easier than changing them again!
Lazertops64 16 Jan, 2019 @ 4:21pm 
Nice Mod. Is Great. Adds Flair. Love it.
Rambler  [author] 25 Aug, 2018 @ 4:23pm 
I'm glad you enjoy it ^^
Bad Luck! 25 Aug, 2018 @ 2:20pm 
@Achromatic that seemed to fix it! thank you, and great mod!
Bad Luck! 25 Aug, 2018 @ 2:07pm 
@Achromatic I have one for novakid dialogue. I will uninstall and see what that does c:
Rambler  [author] 25 Aug, 2018 @ 12:42pm 
Are you using any other dialogue editing mods?
Bad Luck! 25 Aug, 2018 @ 12:32pm 
I'm unfortunately having trouble with this mod. I've made several fenerox through the npc maker mod, yet they still have the placeholder dialogue each time. Any suggestions?
Rambler  [author] 11 Nov, 2017 @ 3:21pm 
I spawn them in to /spawnnpc crewmember(Type)
UniTy 11 Nov, 2017 @ 2:46am 
How about shadows?
Rambler  [author] 25 Sep, 2017 @ 10:01am 
Cheating. I spawn them in via /spawnnpc fenerox crewmember(Type) though there's a much better explaination on the wiki. You can also make them in the npc maker mod. I'm pretty sure that job offers also works. There's also a mod floating around that changes it so they can be recruited but I haven't tested it yet personally so I can't vouch for it.
Pretty Little Psycho 25 Sep, 2017 @ 8:19am 
Fenerox are not hirable? How do you actually get them?
Cognitolizard 15 Aug, 2017 @ 1:01pm 
thanks! i feel welcome now XD
Rambler  [author] 15 Aug, 2017 @ 12:59pm 
Welcome back? :D
Cognitolizard 15 Aug, 2017 @ 12:47pm 
BACK I HAD MY PC UPGRADED YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA :D
Rambler  [author] 9 Aug, 2017 @ 6:46pm 
Thank you! Please tell me if theres any problems.
Tymon 9 Aug, 2017 @ 3:15pm 
It's amazing how the little things like this add to the game experience as a whole.
Rambler  [author] 5 Aug, 2017 @ 3:22pm 
Ah, I'm aware of some of the "you're too far" dialogue not popping up sometimes. I'm still trying to figure out how to fix that.
But thank you for the complement! I'll hopefully have the problem fixed soon.
kotamine 5 Aug, 2017 @ 2:02pm 
Some dialogue is missing, that's all. Perhaps I worded it wrong.
And it can't be that hard, considering you did the rest of the dialogue very nicely.
Rambler  [author] 5 Aug, 2017 @ 1:57pm 
Well, do you mind telling me what particularly is broken and what should I keep in mind when replacing it? It's really hard to write like a Fenerox is talking and I'd love advice.
kotamine 5 Aug, 2017 @ 7:20am 
A really good mod, but some of the dialogue is broken.
"Fenerox out of reach 1" isn't very immersive.
Nuclear Skeleton 11 Jul, 2017 @ 6:24pm 
Damn, Thats prety lit mah dankest fam
Cognitolizard 11 Jul, 2017 @ 3:17pm 
doge