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I tend to get a lot of comments from people who think I'm the same guy who made gmDOOM and wanting me to update gmDOOM.
Than k you for pointing that out. I'll look into it. And again, sorry.
It is a basically a fanmade DLC for gmDOOM (which stopped getting updates even further back) that does nothing but make the commands of the main mod more accessible to people who don't know how to use console commands or otherwise just want easier access to the gmDOOM commands.
I cannot express this enough, I did not make gmDOOM, I cannot update gmDOOM. So unless pitch-zeroing is possible with commands in the source engine already and I didn't know about it, you are asking the wrong guy to add things.
last update was in 2017
7 years ago
still though
i get that it was almost 10 years ago
but please add an option for pitch zeroing
i can
2. This is basically a DLC for the core mod
3. It is actually against Steam TOS if I add the iwad
4. Even if I added it, I'm not sure I could make the base mod recognize it anyway.
It's part of why it's the jankiest doom port.
t r i g g e r e d
Not only you can load normal Doom maps with an extension, but to have fun with it! Like make rebels fight against demons and combines and combines fight against demons and rebels and then put zombies and antlions!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! and boOM then launch a nuke hahahahhaahah
P.S: Don't Buy A Game To Make A Mod Make Another Game The Game You Just Bought, That's Just Be Stupid.
P.P.S: The Sentence ^ Is True. Don't Be Stupid!