Total War: WARHAMMER

Total War: WARHAMMER

[WH1] Reiklander: Imperial Vanguard 2.0
188 Comments
Malata Societa' Official 9 Aug, 2020 @ 1:01pm 
this mod is still supported=?
Classical Scholar 30 Mar, 2020 @ 8:22pm 
Nice mod!
Mr. Flibble 3 Jul, 2019 @ 5:15am 
Love everything but the floppy hats but I won't ask you to make a new mod just for me. Or ask to change this one as many do love them.

But if you don't mind, may I ask which lines should I delete under variantmeshdefinitions so no floppy hats show up?
I've taken a look but haven't found all of them yet. A lot of files! hehe

Thanks.
Willelmus 19 Jul, 2018 @ 3:43pm 
Do you think you could integrate this into region recruitment mod?
And please, don't drop the floppy hats!
Castor Troy 28 Feb, 2018 @ 10:03am 
Thankyou Lt Apollo for this Awesome mod. Was wondering if its possible to do and all in one mod for all your graphical mods.
Karl Franz 7 Feb, 2018 @ 12:25am 
This is a retexture mod. It turns the in-game Imperial state troops into the ones featured in this mod, It doesn't introduce new units.
Varyag 2 Jan, 2018 @ 5:13pm 
any chance to make the mellee units with sallets instead flopy hats and uncovered head at all?
SpaceBunny 7 Nov, 2017 @ 4:40pm 
These units doesn't show up in custom game, so I guess its campaign only?
TalosCw 7 Nov, 2017 @ 1:14pm 
WH2
Lt Apollo  [author] 6 Nov, 2017 @ 6:35pm 
WH1 or WH2?
Lt Apollo  [author] 6 Nov, 2017 @ 6:34pm 
Weird
TalosCw 6 Nov, 2017 @ 6:11pm 
hi so im subscribe to the all your mods but they dont appear in my game menu when selecting mods, the only one that appears is the averlander but for some reason the others do not
GeloDGreat 4 Nov, 2017 @ 5:53pm 
can u make a collection of your mods so it's easier to subscribe. Thanks for this wonderful mod
Lt Apollo  [author] 31 Oct, 2017 @ 10:53pm 
set unit details to ultra...
Azerbaijan_Technology 31 Oct, 2017 @ 10:42pm 
Good mod,but Reikland Halberdier units consists of 2 variants only,floppy hats and no headgear.
Helmeted variants of halberdier are completely gone.
This looks really wrong so I'd to go to vanilla for the time been.

Would be nice if you could add Halberdiers with helmets.
Lt Apollo  [author] 28 Oct, 2017 @ 1:19pm 
Reiklander for ME is now released
Vargs 27 Oct, 2017 @ 2:25pm 
Just want you to know that your Empire reskins are fantastic and I refuse to play Empire factions in TWW2 without them.
Lt Apollo  [author] 26 Oct, 2017 @ 2:32pm 
Yes, expect somthing this weekend. (Fingers crossed)
NEARL 26 Oct, 2017 @ 11:13am 
please make for warhammer 2!
Obese Geese 2 Oct, 2017 @ 2:27pm 
This mod is really amazing, the Empire looks stunning now.

The detail is astonishing, and they're just so visually yum.

However I really must criticise the way the Greatswords look now. Even with the bear submod they all look like pathetic children with no facial hair, which is a grave sin in my opinion. Add to that the lack of visual variety of theirs, (Particularly the lack of the fancy landsknecht-y hats) and they look just... weak, and rather pathetic.

They're one of the most iconic units of the warhammer universe, and are MEANT to be bearded veterans with greatswords. They just don't look imposing, armored, rich or powerful at all as it is.

The rest is perfect. I salute you.
Divine Shadow 25 Sep, 2017 @ 7:11pm 
You've created units that look far greater than their original counterparts. It is master piece for sure and a must have for those who want the Mark of Chaos era imperium look. My only gripe is that armor skins dont always match armor value, and humbly request a possible change in variations.

Each individual handgunner and artillery gunner have the armoured greaves at a low 20. (They look bad ass and are my favorite visually.)

Swordsmen and spearmen have no armored greaves and 30 armor value. Still an awesome sight in battle but the armor value diffrence disturbs me for some reason. Halberds are awesome looking as is, but I wouldn't mind seeing them get the armored greave varient

Great swords are the only unit which need the increase in armored variants.

However NONE are deal breakers and this will be my primary reskin mod for the empire. I salute you sir, you've a talent for this.
Superbed2 12 Sep, 2017 @ 10:41pm 
How is there so much depth of field in the pictures? looks nice
Vero 9 Sep, 2017 @ 4:19am 
@Gunner6 I did a comparison with vanilla Knights and with this mod, no difference also.
RatKnight 7 Sep, 2017 @ 5:34am 
@[RoC] Tactical Turtleneck
Well, i only see new legs on troops and capes on outriders.
That's good, but no new helmets (or other headgear) or new armor - it's sad.
It's more like hotfix, not update.
I don't want to be impudent, but reikland troops needs more variations like in wissenlander or stirlander.
Rustic Clover 7 Sep, 2017 @ 12:19am 
@Redman
Its already been updated.
RatKnight 4 Sep, 2017 @ 4:40am 
So, when will be update?
The Green Knight 3 Sep, 2017 @ 10:33pm 
Regardless the infantry look amazing, I love those New helmets.
The Green Knight 3 Sep, 2017 @ 10:32pm 
Unless you just took away the changes to the empires knights, I havent seen their changes since the 1.0 version of this mod.
The Green Knight 3 Sep, 2017 @ 10:32pm 
I think SFO edits the appearance of Some of the empires Knights in some minor unnoticeable way and i think its overwriting this mod as the Reiksguard still have their vanilla appearance.
Ludremex 2 Sep, 2017 @ 7:59am 
Are there Nordland and Middenland versions?
The Covenant 1 Sep, 2017 @ 6:28am 
This is compatible with Radious or?
RMGT 30 Aug, 2017 @ 7:15am 
This mod reskin only infantry ? or knight too ?
Vin 50cent 30 Aug, 2017 @ 12:53am 
Hey Apollo . Which reshade did you use on ur mod based on the pictures?
SSG_Leukos.TTV 28 Aug, 2017 @ 5:39pm 
okay thank you
Lt Apollo  [author] 28 Aug, 2017 @ 2:41pm 
Each mod is stand alone
SSG_Leukos.TTV 28 Aug, 2017 @ 7:49am 
do you need all of the mods for total war warhammer for the mods to work because i have installed some mods but how do i acivate them i am not toally sure
Lt Apollo  [author] 27 Aug, 2017 @ 5:33pm 
Placeholder models
vlazyman 27 Aug, 2017 @ 5:17pm 
Pistoliers and Outriders end up looking like state troops on horses, losing their unique capes and helmets. Is this intentional?
HLRAVEN 26 Aug, 2017 @ 8:08pm 
halberdman only wear floppy hat or not, is it a bug? no one wear a helmet
Kronus 25 Aug, 2017 @ 10:23am 
This doesnt work i can't start the game because the mod's stuck loading
Crazyivan 24 Aug, 2017 @ 6:31am 
LT When you are finished with all our want's and desire's are you going to take a well deserved break ?
Lufian 23 Aug, 2017 @ 1:29pm 
Noice
Lt Apollo  [author] 23 Aug, 2017 @ 1:27pm 
Probably.
Lufian 23 Aug, 2017 @ 1:26pm 
When you've finished each state, will you be making an all in one pack?
Lt Apollo  [author] 23 Aug, 2017 @ 1:21pm 
Stirland is now released
Lufian 23 Aug, 2017 @ 6:00am 
I am happy to find out they your reskins work on my favourite regional recruitment mod :D
Wayna 22 Aug, 2017 @ 8:03am 
A possible future version with only the shields for all the factions of the empire?
MagicMike 21 Aug, 2017 @ 12:53pm 
It works!
TAW | Snoken 21 Aug, 2017 @ 12:36pm 
could you try Wissenland for me ?
MagicMike 21 Aug, 2017 @ 12:29pm 
I tried, i got that small addition crynsos uploaded today and my campaign is still working.. Averlander is also working as far as i can see.