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回報翻譯問題
Especially when the modders don't respond to the problems...
Also, it crashes the game when I try to repair cars:
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 3059 MHz with 3822MB RAM
Video: AMD Radeon R9 200 Series (1404)
General protection fault!
History: UObject::ProcessEvent <- (BDWeldFire VM-CornerMarket.BDWelder.BDWeldFire1, Function KF_Vehicles_BD.BDWeldFire.Timer) <- UWeaponFire::ModeTick <- AActor::Tick <- ABaseKFWeapon::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level KF-CornerMarket_KFVM <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.1 (Build: 7601)
CPU: AuthenticAMD Unknown processor @ 3595 MHz with 4095MB RAM
Video: AMD Radeon HD 6800 Series (1280)
General protection fault!
History: UObject::ProcessEvent <- (BDWeldFire VM-MountainPassDay.BDWelder.BDWeldFire0, Function KF_Vehicles_BD.BDWeldFire.Timer) <- UWeaponFire::ModeTick <- AActor::Tick <- ABaseKFWeapon::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=2) <- TickLevel <- UGameEngine::Tick <- Level KF-MountainPassDay_KFVM <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
If anyone else however wants to take the project up and fix the welding crash then please, be my guest.
Also, is there an easy way to install this to the seperate dedicated server? Steam workshop is handy for clients but irritating for dedicated server admins, I have to find and copy each file from my steam killing floor folder over to my dedicated server folder every update.