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Good to know.
Strange that it isn't available from the main menu or in single player, which would make it more accessable.
Planet explorers can be played without an internet connection. The reason it's only available in multiplayer is due to you being connected to the servers at that point. I guess an alternative would be to have that available even on singleplayer and have it attempt to connect to the service, but at the same time the multiplayer login is a validation process, and using the services without that validation is probably not going to happen. I can't argue about why or why not though, as I am not a dev nor do i make those decisions. This may even change later in the game, I do not know.
I do hope they make that an option in all game modes, in time. :-)
Once you've downloaded the ISO file from the workshop, you can export it in any mode, including singleplayer. :)
It is also very nice to see the workshop available on the game page of my Steam Client, it is the first thing I look at each morning. I check the most popular items and see where my stuff is.
The people who play for the adventure, the gamestory, and for pvp combat- they come and they go. Ive seen a lot of players in my support of another EA game. The long-term players, the ones who will still be there in a year from now, they are the designers and builders. They are all about the workshop. You could have John Steinbeck write your game story, and hire a bunch of voice actors. After a year, theres only so many grapes of wrath that one can eat.
That said, I am really enjoying the game so far. I am getting used to the movement system and camera controls. There is a good community in place, so Ill be watching the develpoment. Great work!
Cheers!
I was also able to throw together a kludge in 5 minutes to get the Steam Workshop to work, except that it lists a heck of a lot of obsolete guns.
Why isn't this a high priority to fix? There should be zero need to "log into muliplayer" to do something that the Steam Workshop is designed for.
The steam workshop for PE is actually being used in a way that i've yet to see any other game use it for. There are two parts to it's use that PE is utilizing, and the other may be interfering with the workshop subscribing out of game.
As for if that is fixable, let alone "easy", I wish i knew. It's not a high priority atm though, because the function works ingame.
If the functionality of the workshop is changed though, it's likely the steam workshop would require a full wipe, as the file the workshop is distributing (Yes, it is giving you a file) is not a .visco. It's what the game uses for other functions, and is not really intended to be distributed. There would be no way to fix all the currently uploaded files to give a .visco. They would need to be re-uploaded.
Am I doing something wrong? Is there a fix? what the what!