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radius=0.1~0.25 is too big. radius=0.05 is enough.
Please remove redundant "{subregions={" and two redundant "}" like this:
-- This file was generated by the Reassembly Web Development Kit (RWDK)
-- RWDK is an independent project and in no way affiliated with Anisoptera Games.
-- RWDK was written by TTFTCUTS
{ident=15000,
color=0x3653e8,
faction=57238239,
count=2,
position={0.46, 0.8},
radius={0.05, 0.1},
type=0,
fleets={
{57238239, { {0, 25000}, {1, 1200} }},
},
fleetCount={7, 15},
fleetFraction=0.88,
ambient={ 0,1 },
asteroidDensity={0, 0.3},
asteroidSize={20, 90},
},
{
ident=15001,
color=0x3653e8,
faction=57238239,
count=2,
position={0.1, 0.4},
radius={0.05, 0.1},
type=0,
fleets={
{57238239, { {0, 25000}, {1, 1200} }},
},
fleetCount={7, 15},
fleetFraction=0.88,
ambient={ 0,1 },
asteroidDensity={0, 0.3},
asteroidSize={20, 90},
},
{
ident=15002,
color=0x3653e8,
faction=57238239,
count=2,
position={0.4, 0.6},
radius={0.05, 0.1},
type=0,
fleets={
{57238239, { {0, 25000}, {1, 1200} }},
},
fleetCount={7, 15},
fleetFraction=0.88,
ambient={ 0,1 },
asteroidDensity={0, 0.3},
asteroidSize={20, 90},
}
code:
-- This file was generated by the Reassembly Web Development Kit (RWDK)
-- RWDK is an independent project and in no way affiliated with Anisoptera Games.
-- RWDK was written by TTFTCUTS
{ident=10750,
color=0x781313,
faction=75,
count=1,
position={0.16, 0.44},
radius={0.07, 0.12},
type=2,
fleets={
{75, { {0, 75000}, {1, 60000} }},
},
fleetCount={5, 11},
fleetFraction=0.75,
fortress={
"75_light_ironship",
"75_heavy_dreadnought",
"75_heavy_dreadnought",
"75_laser_barge",
"75_laser_barge",
"75_assult_battleship",
"75_assult_battleship",
},
fortressCount={3, 7},
fortressRadius={500, 800},
unique={
{
"75_ironcommand_dreadnought",
"75_laser_barge",
"75_laser_barge",
"75_light_ironship",
"75_light_ironship",
"75_light_ironship",
"75_light_ironship",
"75_heavy_frigate",
"75_heavy_frigate",
"75_light_cruiser",
"75_light_cruiser",
},
},
uniqueFraction=0.25,
ambient={ 2 },
asteroidDensity={0, 0.4},
asteroidSize={0, 300},
asteroidFlags=HEXAGON,
},
{
ident=10751,
color=0xa52626,
faction=75,
count=2,
position={0.37, 0.76},
radius={0.09, 0.13},
type=2,
fleets={
{75, { {0, 18000}, {1, 9000} }},
},
fleetCount={6, 9},
fleetFraction=0.75,
fortress={
"75_medium_battleship",
"75_light_cruiser",
"75_light_cruiser",
"75_combat_engineer",
"75_combat_engineer",
"75_heavy_frigate",
"75_heavy_frigate",
},
fortressCount={1, 3},
fortressRadius={500, 800},
ambient={ 1 },
asteroidDensity={0, 0.4},
asteroidSize={0, 200},
asteroidFlags=HEXAGON,
},
{
ident=10752,
color=0xd86969,
faction=75,
count=3,
position={0.7, 0.93},
radius={0.1, 0.15},
type=2,
fleets={
{75, { {0, 3000}, {1, 500} }},
},
fleetCount={2, 6},
fleetFraction=0.75,
fortress={
"75_heavy_frigate",
"75_assult_fighter",
"75_assult_fighter",
"75_combat_engineer",
"75_combat_engineer",
},
fortressCount={0, 3},
fortressRadius={500, 600},
ambient={ 1 },
asteroidDensity={0, 0.4},
asteroidSize={0, 100},
asteroidFlags=HEXAGON},
}
This code is from your Enlightened mod, and when I run it without any other mods, it has no problem at all. Please turn off any other mods especially Extrareassembly when testing your mods. Because that mod changes the whole map.