Paint the Town Red

Paint the Town Red

Paint the Town Red Workshop
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Mr.McClellan 30 Jan, 2017 @ 5:53pm
Enemies clipping into ground
So i have been trying to fix this bug where npc's clip into the floor, Anyone know how to fix it?
Last edited by Mr.McClellan; 30 Jan, 2017 @ 5:53pm
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Showing 1-5 of 5 comments
Fallout 8 30 Jan, 2017 @ 6:19pm 
There isn't a defined way to fix this as it's a bug with the pathfinding among other things, but try and keep the floors flat, connected, and not bumpy. The navmesh might mess up a bit and that'll cause them to either float or sink.
Mr.McClellan 31 Jan, 2017 @ 8:32am 
Originally posted by Fallout_48:
There isn't a defined way to fix this as it's a bug with the pathfinding among other things, but try and keep the floors flat, connected, and not bumpy. The navmesh might mess up a bit and that'll cause them to either float or sink.
Thanks, is there anything in the navmesh that i could look out for?
Fallout 8 31 Jan, 2017 @ 1:03pm 
Originally posted by Mr.McClellan:
Thanks, is there anything in the navmesh that i could look out for?
If the navmesh has holes in it on a floor, then that means there's either something unmovable overlapping it, like another room or a static prop, or the floor isn't flat.

Besides that, nothing really of what I've seen, but if you do come across something. Post it in the bug forum.
Ocean Man 33 10 Feb, 2017 @ 11:19am 
It'd be really cool if the developers could add a tool that allows us to correct the navmesh manually.
Last edited by Ocean Man; 10 Feb, 2017 @ 11:19am
Mr.McClellan 10 Feb, 2017 @ 2:55pm 
Originally posted by Ocean Man:
It'd be really cool if the developers could add a tool that allows us to correct the navmesh manually.
agree!
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