Climbey
Custom levels created by the community!
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PioneerRun 2 2017 年 3 月 10 日 下午 4:46
Is there a maximum level size? I got problems while uplo
I created a whole mountain face that worked good so far (“Eiger North Face VR Mountaineering”).

Recently I doubled the amount of climbing routes and it was difficult to take the picture that you have to take while uploading the map. My frame rate dropped badly, but I could manage it.*

Then I added even more* and eventually run into the problem, that the frame rate is so low (while taking the upload-picture), that I get the break/waiting screen only. I had to take a random picture without seeing something (hence its ugly) to upload my level. The level itself work smoothly after a couple of seconds into the game.

I guess due to the picture in picture function the frame rate drops so much. That means, I cannot upload the map with a nice level picture.

Does anyone have suggestions what to do? Thx!

*(The new version of the “Eiger North Face” is in closed alpha testing, so its not public. Level file size 745kb)

(i5 6500K, 8GB RAM, R9 390 8GB graphic RAM)
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ShadowBrain  [開發人員] 11 2017 年 3 月 13 日 上午 4:59 
There's no maximum level size but during screenshots the level turns on all spikes so it looks nice, this could cause momentary lag while it turns them on but it should subside after a while due to it combining the spikes together to save performance.

Making a huge level will generally be pretty performance heavy though, especially when looking at the entire thing from a distance.
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