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how do you make a SGA mod studio i use it to edit stock maps
try exporting it via WB
So the loading folder is not needed what do you press in mod studio?
"C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes\WorldBuilder.exe"
2) This program saves the map files in
"C:\Users\PC name\Documents\My Games\Company of Heroes\ww2\data\scenarios\MP"
(if you have not the folders \scenarios\MP, create it)
3) Create a folder, called "MyMap", although the name doesn't really matter. Within this folder create another folder called "Scenarios". Within the "Scenarios"folder again create a folder called "MP".
Take all your map files, including a loading screen, called "Your_map_name.tga" and put all those files into the "MP" folder you just created.
4) Now open up Corsix-Mod-Studio.
Once it has loaded. Go to the top left and choose the "tools" tab.
In the new window double-click the "SGA-Packer" tool. A new box should pop up, requesting "input" and an "output" data.
For the "input" line you click on "browse" and select the folder "My map", which you just created in step 3. You do NOT directly select the folder "MP", which holds your map files. The sub-folder structure is essential.
For the "output" line you type "Your_map_name" and then browse to the "C:\Users\your name\ desktop.
For "TOC name" choose "Data"
Hit "create" and that's it. The "Your_map_name".sga is now on the desktop.
4) Put The "Your_map_name".sga in
"C:\Users\your name\Documents\My Games\Company of Heroes Relaunch\ww2\scenarios"
I did that it made a 25MB file and the game does not see the map so no matter what i have now tred it does not work