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And looks like it's everyones mods too :/ at least as far as I can tell it looks unmodified, how ever we have no creative control. (yours{OlaHaldor} now missing donation link)
I can see how ppl that bought the game with GOG gain access to many more mods now, but I was going to do that on transportfever.net when I accualy finished "..." mod.
Other sites atleast only linked directly to the steam page. I was wondering how to handle it as wel.
I found an email address to contacted them to have my mods deleted asap.
Still I was hoping not to have a wall of legal jargon on my contributions.
Whoever make mods and don't like to have them listed there, contact him.
http://transport-fever.smods.ru/about-us
Then theres also the Steam© Subscriber Agreement we have to comply with.
https://community.bethesda.net/message/127575#127575
Anyway Skiwee, you and OlaHaldor make your own stuff with 3rd party tools (awesome stuff too), so it is technically and afaik, legally your content, and my stuff (exception Sunset mod) would not be as it just tweaks or modifies existing content.
If this is about the SKYMODS site, I did give permission for my content to be there.
Rule of thumb: If you just change or modify existing content, it becomes the property of the developer. If you add something that did not originally exist in the game, that is your property.
Here is my 'goto' link for Copyright stuff: http://www.templetons.com/brad/copymyths.html
Just took a look. My 47's there. Curious that my 37 isn't, maybe they didn't like it.
Anyway, downloaded my 47 from there site. as far as I can tell, they haven't changed the mod itself, it's just how it's found on the workshop, but they have bundled the thing with a readme of their own in the zip which simply reads:
Nice of them not to mention me in that. I'm okay with people mirroring my work as long as they give me full credit and links to the original upload page, but I'm taking offense to them plastering their own website links into a readme as if my mod is their asset.
It would also be nice if they asked before doing any of it anyway.
Good thing I just happened to drop into the forum this weekend, otherwise I doubt I would have been aware of this...
It is insulting and a PIA, but adding those statements does help, ... most of the time anyway. What he has been doing is going through the Workshop and looking for exactly those statements, if they are not there, he uploads the mod to his site without so much as a "How do you do?".
It does not appear that he is aware of the Berne Convention of 1886 to which the Russian Federation was one of the signatories, but since then?
Know your rights: https://www.copyrighthouse.co.uk/index.htm
I think he also just grabbed the mods that are the cream of the pie (1 of my mods wasn't uploaded either).
Also "©All Rights Reserved" was simply a formality and is obsolete sinds 2000 as it automatically applys thanks to the Berne Convention (so I wasn't wrong indeed). Today it's simply used as a warning among creators. Even so I've left it on the mods I've spent way to much time with.
Also added Creative Commons to the community request I did. So anyone can do what they like with it without having to ask, as long as they credit and not make money off it.
I think when you start adding copyrights people get scared or discouraged from doing anything. I welcome my mods being modded, but before hand I do require a level of disclosure and intent (otherwise I just find it disrespectful).
Here's an idea, how about a TpF modding group where the members share insights and facts about modding, could also include modding in general (any game any engine)? No? Bad idea?