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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=434078734
+1 for the screenshot! :D
[/offtopic]
L4D2 has a game mode called 'versus' built in. You can select one of the 'special infected' (parasite/shieldbug/...) you can then play with. The principle is the same.
There were two ideas:
- players to play as aliens
- players to play as ghosts/directors which can spawn biomass, eggs, aliens, hordes at places they choose to. Imagine you rush on Cargo elevator and BAM you have a biomass in the first corridor!
In L4D2 I always found that the skill of the players itself made the game mode severly unbalanced. Players that are good with the gun tend to take out less skilled zombies with ease, and on the the other side those same players would rule as zombies vs less skilled hoemanz.
I.o.w. you probably do not want to control a regular alien. Possibly take the role as spawn-director for regular aliens (and the mosquito-thingies) and the rest of the team as 'nastier' aliens (shieldbug, parasite, ranged aliens).
Possibly limiting the amount of shieldbugs, spawners and 'bomb-lobbers' the humans can control.