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e.g.
50 = {name="Faction50", playable=2, start="50_Fighter", primaries=0, aiflags=AGGRESSIVE|SOCIAL|WANDER|DODGES}
Then you make 50_Fighter2 and 50_Fighter3, which are just 50_Fighter with less thrusters or less cannons or so. When you start a new game, 50_Fighter2 and 50_Fighter3 will be in your default fleet.
you can edit your cvars.txt (kStartingP = 8000) and select a start ship which has 8000P and make the default fleet has many ships.