PAYDAY 2

PAYDAY 2

PAYDAY 2: Workshop
Skins are something that adds that little extra something to PAYDAY 2. And we love seeing you making them! now the community can partake in the development of PAYDAY 2. Create, Submit, Vote, Comment
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Overkill, please include more skins by people who haven't had a skin added before when working out which skins to include in the next safe.
When we see skins by the same people in multiple safes, it is just demoralising to us skinmakers who have never had a skin added to the game yet. It appears as if only a special few are benefitting, whilst many other people, including those who make rather nice skins, are just ignored by Overkill.

Please, show the rest of the skin-making community that you are not going to be like Valve, who just keep accepting the same authors over and over again for community contributions, and, instead, let other people have a bit more chance of getting their skins added (and, for the love of Almir's Beard, please don't put multiple skins by the same author in a single safe).
Last edited by parasocial catgirl; 12 Apr, 2017 @ 7:46pm
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Showing 1-15 of 22 comments
effie 🌺 8 12 Apr, 2017 @ 7:04pm 
although this would certainly encourage people who haven't gotten their skin in a safe, it would also completely discourage people who have from making any more skins because they know there's literally zero chance of them getting in a safe ever again
Originally posted by 󠁦:
although this would certainly encourage people who haven't gotten their skin in a safe, it would also completely discourage people who have from making any more skins because they know there's literally zero chance of them getting in a safe ever again
Most of them already have made more skins

And, if they have a skin added, they are getting some money from the community market (I believe) for it, correct? They should still be getting income from the skin some time after their skin was added, so there really isn't much of a reason for them to need to get another skin added.
Why you gotta spam that like everywhere? Sure it would be nice to see more people get accepted. But like AJ said on anohter discussion, the people checking the skins doesn't care about names, but the quality of the skins. I have the feeling you are just mad that you didn't have a skin in the game.
Originally posted by =LDDG= loomynartylenny:

And, if they have a skin added, they are getting some money from the community market (I believe) for it, correct?
That is not the case. We don't get % from the market sales.
Originally posted by DerSushy.exe:
the people checking the skins doesn't care about names, but the quality of the skins. I have the feeling you are just mad that you didn't have a skin in the game.
I have a good feeling that there are some rather nice-quality skins by people who have never had a skin added before, but there is the endless feeling of being overlooked when you see the same names over and over again when looking at who made the most recent set of community-contributed items accepted for a game. I know that there is a stupidly low chance of my stuff getting added (probably an even lower chance now that I have made this thread), however, there are probably many other people on the workshop, with skins much better than my attempts at skin-making, who have never had their skins added, who are probably feeling the same way about this.

Originally posted by DerSushy.exe:
Originally posted by =LDDG= loomynartylenny:
And, if they have a skin added, they are getting some money from the community market (I believe) for it, correct?
That is not the case. We don't get % from the market sales.
I heard in one of Overkill's announcements before they released the workshop that they were trying to work out how to get revenue to skin-makers, and I believe they mentioned something about that method being attempted.
Last edited by parasocial catgirl; 12 Apr, 2017 @ 7:20pm
Rex 3 12 Apr, 2017 @ 7:20pm 
Originally posted by =LDDG= loomynartylenny:
And, if they have a skin added, they are getting some money from the community market (I believe) for it, correct?
Skin makers do NOT earn money from the market transactions related to their skins.
They only get a key that gives them mint versions of the skins in the collection they are featured in.

As for the main topic I do not agree that high quality skin creators should be ignored because they got a skin in once, having their skin included multiple times in teh same safe is bothersome for some but those are either oversights or overkill specifically choosing them because they made many impressive items that can be trusted to be their own artwork, valve does it too CLeGFX from the CSGO workshop had 3 skins featured in the Chroma 3 case because of his super high quality items that are certainly his work, in addition some may know CSGO had 2 skins that both had stolen artwork, both created huge issues with the developers to deal with something that is best avoided (I'm not saying you or anyone specifically has used stolen artwork, Im saying its a possibility).

All you can do is keep trying and learning what pleases the community and the developers and learn some tricks to create high quality skins.
If you do need help just ask other creators who make some high end skins they will have some good tips.
Originally posted by Rex:
Originally posted by =LDDG= loomynartylenny:
And, if they have a skin added, they are getting some money from the community market (I believe) for it, correct?
Skin makers do NOT earn money from the market transactions related to their skins.
They only get a key that gives them mint versions of the skins in the collection they are featured in.

As for the main topic I do not agree that high quality skin creators should be ignored because they got a skin in once, having their skin included multiple times in teh same safe is bothersome for some but those are either oversights or overkill specifically choosing them because they made many impressive items that can be trusted to be their own artwork, valve does it too CLeGFX from the CSGO workshop had 3 skins featured in the Chroma 3 case because of his super high quality items that are certainly his work, in addition some may know CSGO had 2 skins that both had stolen artwork, both created huge issues with the developers to deal with something that is best avoided (I'm not saying you or anyone specifically has used stolen artwork, Im saying its a possibility).

And in the Huntsman case, the case in which the infamous Howl M4A4 was added, several skins were added by the same few contributors, leading to an additional five skins being removed from the case after the Howl was found to be a stolen skin design (due to one of the contributors for those five skins in the same case as the Howl contributing to the Howl), even though Valve probably thought that they made 'many impressive items' and that the authors 'can be trusted to make their own artwork'.

And in the CSGO workshop, there are many skins that people would consider 'super high quality items' being overlooked in favour of skins by the same few authors over and over again. [https://youtu.be/XxgngtKBriE?t=2m4s]As of November 2016, roughly 50% of CSGO's accepted skinmakers have had multiple skins added to the game[/url], whilst a rather large number of skinmakers, some of whom could be considered high-quality skinmakers, with skins that could have been added to the game instead of a second skin by the same person, were still stuck with zero accepted items.



Whilst I understand that Overkill probably trusts some skinmakers more than others, what I suggest is that they consider the people without a skin in the game first when trying to work out skins to add to the game, and, only if they are really struggling to find a decent skin by someone whose skins haven't been added yet, they add a skin by someone who has already had a skin added to the game.
Kitab Langit 47 12 Apr, 2017 @ 9:09pm 
I think it will better if u say that next skin must contains variety skin that never released.
Originally posted by Kitab Langit:
I think it will better if u say that next skin must contains variety skin that never released.
What do you mean by that?
[Unintelligible] (Banned) 13 Apr, 2017 @ 3:34am 
Originally posted by =LDDG= loomynartylenny:
Originally posted by Kitab Langit:
I think it will better if u say that next skin must contains variety skin that never released.
What do you mean by that?
"I think it will be better if the next safe only contains various skins that have been refused in the first place"
Something like that.

If the skins are good, why not accept them?
And by good, I mean "may satisfy some users". Because seriously the AK17 skin is ape-crap. No offense Sushi. But it is good enough to be in a safe and satisfy the people who like black n' toxic skins.
Last edited by [Unintelligible]; 13 Apr, 2017 @ 3:36am
Lammah 13 Apr, 2017 @ 5:22am 
I suppose that once in a while a collection that's entirely made from previously unpicked authors could be good. However you can't do that for every safe as you may run out of good skins fairly quickly.

But I could see that as a good boost to morale for authors that are good and narrowly missed a selection because more seasoned authors got the preference.
Yamaha 17 13 Apr, 2017 @ 7:38am 
Originally posted by Lammah:
But I could see that as a good boost to morale for authors that are good and narrowly missed a selection because more seasoned authors got the preference.
Whilst i don't disagree with everything loomy is saying, more seasoned authors were selected (hopefully) because they took their time to figure out what works and what doesn't, and had the initiative to change something -- to get better. At this point, why should someone else be chosen?

As for loomy: give an example of a few skins that you feel should have been added. I'm VERY interested to see.
Last edited by Yamaha; 13 Apr, 2017 @ 7:39am
its the same with CS:Go .... it feels like i must have createt over 1000 Skins to get only a single one added ... frustrating:csgohelmet:
Originally posted by =T$CElite= Yamaha:
As for loomy: give an example of a few skins that you feel should have been added. I'm VERY interested to see.

Lord Denley's works are pretty good https://steamhost.cn/steamcommunity_com/id/tickdeago/myworkshopfiles/

DrunkWario's stuff also is good imo https://steamhost.cn/steamcommunity_com/id/DrunkWario/myworkshopfiles/ (especially their Falcon and GL40)

https://steamhost.cn/steamcommunity_com/id/TheOnlyTrueDogg/myworkshopfiles/?appid=218620&p=1 some of this stuff would have been good picks for lower-tier skins

plenty of choice for rare/legendary skins by this guy https://steamhost.cn/steamcommunity_com/id/onthecouch/myworkshopfiles/?appid=218620

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=844690080 this weapon in particular looks pretty good

These are some good high-effort skins https://steamhost.cn/steamcommunity_com/id/sushibar82/myworkshopfiles/?appid=218620

https://steamhost.cn/steamcommunity_com/id/DeiTYmon/myworkshopfiles/ need I say much more about the quality of these skins?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=865087565 this

https://steamhost.cn/steamcommunity_com/id/Thunder-Sniper/myworkshopfiles/?appid=218620 these are all pretty good quality

This would have also been a good high-tier skin https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=847137310

These https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=724657815

some really high-quality skins https://steamhost.cn/steamcommunity_com/id/allanallanallan/myworkshopfiles/

Some of these are pretty good: https://steamhost.cn/steamcommunity_com/id/ShadowLance9/myworkshopfiles/?appid=218620

Could someone explain to me why none of these higher-quality skins have been added? https://steamhost.cn/steamcommunity_com/id/YoSoyProzac/myworkshopfiles/?appid=218620&p=1

These are all pretty good https://steamhost.cn/steamcommunity_com/id/TUSingleplayer/myworkshopfiles/

I personally like this skin https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=725619411

These also are pretty good https://steamhost.cn/steamcommunity_com/id/Jericho_Rus/myworkshopfiles/?appid=218620

These also look nice https://steamhost.cn/steamcommunity_com/profiles/76561198006219825/myworkshopfiles/?appid=218620

A nice, simple skin https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=808438181&searchtext=

more high-quality skins https://steamhost.cn/steamcommunity_com/id/tamikara/myworkshopfiles/?appid=218620&p=1

These guys have made pretty good skins together https://steamhost.cn/steamcommunity_com/id/Co-opCake/myworkshopfiles/ https://steamhost.cn/steamcommunity_com/id/deadmauze/myworkshopfiles/

This also looks good https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=782642257

quite a few of the skins from these people are, in my opinion, good enough quality to have been added, however, we got the same few people getting skins in multiple safes, whilst these people could have had some well-deserved representation.

EDIT: legit legendary skin right here with an included special modification in the skin files free of change https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822323216 /s
Last edited by parasocial catgirl; 13 Apr, 2017 @ 9:51am
Yamaha 17 13 Apr, 2017 @ 11:01am 
Lord Denley's composition skills are lacking, all he has going for him is the colorful theme which he doesn't know how to utilize properly. Yet.
Some of it is too abstract to be considered a quality effort. It's very easy to go overboard. But ultimately you, the creator, don't nessesarily see that right away.

Same goes for DrunkWario. A mishmash of stuff crammed together. Low quality patterns at that. Neoclassical has potential but is an unfinished skin.

Horny's stuff is too boring and uninteresting to be considered even for a common pick.

Originally posted by =LDDG= loomynartylenny:
plenty of choice for rare/legendary skins by this guy https://steamhost.cn/steamcommunity_com/id/onthecouch/myworkshopfiles/?appid=218620

I had a feeling you'd bring him up. Have a closer look:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=857845405
http://orig03.deviantart.net/946b/f/2009/098/f/a/yellow_by_ragingcephalopod.png
http://orig09.deviantart.net/263f/f/2014/337/4/1/mwv_visual_unity_by_ragingcephalopod-d88lzz2.png

He may not have stolen the artwork, because the resources he used are part of a commercially free to use pack released by the author of those two pieces. But it is not his work. Not only that, but he didn't even bother to utilize them properly and put in effort and instead copy/pasted them onto the gun.
Ethically it's not fair to the rest of us. And he is not the only one using this tactic. Furthermore, if one of these skins ever gets in, i will dump my own collection of commercially free resources which i gathered and even bought the rights to over the years.

Moving on.

--

sushibar, Clint Eastwood, jericho, Tamikara, deserve to be in a safe, perhaps even some of the others you listed, but given how things are right now, you cannot rely on OVERKILL completely, because they are not machines, they are human beings, and therefore, as a creator, you should also look for ways to get yourself noticed in such a way that doesn't automatically trigger you as a spam bot by the rest of the community. It is not enough to know your own worth, you need to be in demand.
With all that said, factor in the views those skins have, the upvote/downvote ratio, the presentation and the possible range of mods -- and realize that they weren't meant to be picked in the first place. Because OVERKILL takes that into account as well.

UPD: Some old entries are in CS3, which means they do look even at the old submissions, so all of those people still have a chance.
Last edited by Yamaha; 13 Apr, 2017 @ 11:19am
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